Originally posted by kelfire
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Prefabricator - Open Source Prefab Plugin
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Originally posted by vorixo View PostHello Ali Akbar wonderful work. I have all my level designer friends freaking out about this.
Some user on discord reported that converting a prefab to one single static mesh doesn't merge the materials, I don't know if this has something to do with the plugin but I thought it was worth pointing it out.
Again, wonderful job, big kudos.
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Originally posted by Ali Akbar View PostWRKSGames Thank you
Cultusfit You can spawn your prefabs at runtime. You can also randomize them at runtime. If you build smaller level chunk prefabs and use them to build your rooms, you can randomize the room to make it look different, like in the gif above. You can then make this room another prefab and reuse it
until this is on the market you are not allowed to do anything except work on it.
I was going to get into that soon but have decided that due to this coming out I will NOT until then so I dont have to worry excessively on rebuilding.
Thank you for this soo much this looks amazing, and the run time is great.
edit:
you can sleep...i just realized you had the download on there. I was looking on the market....teehee
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I just want you to know you converted a person using unity.
They were worried about not having the prefab system that I guess comes stock there?
And now they are moving to unreal. Grats. That's a badge of honor.
Btw, haven't got to deep with it yet. But looks/works amazing with just basic stuff i've done so far so a great addition for everyone
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