Announcement

Collapse
No announcement yet.

Switch - Multiplayer FPS - Where players design the environment

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #31
    Originally posted by Osman View Post
    That effect looks so colorful, perfect for Rama!
    Rama has indeed found a use for it haha!
    Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

    Comment


      #32
      Portal mockup, possibly a feature at some point

      Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

      Comment


        #33
        Originally posted by Tom Looman View Post
        Rama has indeed found a use for it haha!

        Yea!

        I really did!

        Thanks again Tom so much for sharing your ambient (Rainbow) specular shader with the community!

        ~~~

        And your project looks really really fun!

        I really think people will love having something fresh and new in the FPS scene, while also retaining what people like about FPS

        Can't wait to see more videos!



        Rama
        UE4 Marketplace: Melee Weapon Plugin & Compressed Binary Save System Plugin | Rama's C++ AI Jumping Videos | Vertex Snap Editor Plugin

        ♥ Rama

        Comment


          #34
          Some pretty awesome work there! And some great ideas too!
          STONE RAGE
          StoneRage Steam: https://store.steampowered.com/app/640860/Stone_Rage/
          https://stoneragegame.com/

          Comment


            #35
            Thanks guys! We'll keep those updating coming your way
            Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

            Comment


              #36
              It's been a while, but we have another update!

              Full post: http://www.tomlooman.com/switch-development-update-4/

              Click image for larger version

Name:	conceptart_rendering_01.jpg
Views:	1
Size:	118.3 KB
ID:	1058094
              Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

              Comment


                #37
                Love the dof

                Comment


                  #38
                  Originally posted by ChrisTm View Post
                  Love the dof
                  We use Exponential Height Fog to add a great sense of depth and give the environment a much larger perceived scale than it actually is. Worked out great so far on our mockup assets.
                  Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

                  Comment


                    #39
                    This is really really really cool! Keep it up!

                    Comment


                      #40
                      Originally posted by {TOBII}Rickard View Post
                      This is really really really cool! Keep it up!
                      Thanks mate!
                      Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

                      Comment


                        #41
                        Originally posted by Tom Looman View Post
                        Thanks mate!
                        Has there been any progress on this project? Would love to see some recent updates!

                        Comment


                          #42
                          Originally posted by {TOBII}Rickard View Post
                          Has there been any progress on this project? Would love to see some recent updates!
                          We're working on a new level that breaks up the grid we've shown previously. A lot of the empty spaces will be filled up with switchable objects... This will be playtested soon and more info will be shared in a new dev update

                          Click image for larger version

Name:	switch_level_blockout_01.jpg
Views:	1
Size:	371.9 KB
ID:	1060945
                          Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

                          Comment


                            #43
                            Looking great Tom! I am super excited to give this project a try when it is ready. Keep up the great work!

                            Comment


                              #44
                              Originally posted by Sean Gribbin View Post
                              Looking great Tom! I am super excited to give this project a try when it is ready. Keep up the great work!
                              Thanks! We can definitely use a lot of playtesters once we roll out our first gametype, which should be happening pretty soon.
                              Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

                              Comment


                                #45
                                If possible i'd like to be a part of the testing phase aswell

                                Comment

                                Working...
                                X