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[Community Project] FREE Ocean Water Shader

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    Originally posted by RocketBan View Post

    Thanks a lot) It works. But my boat is shaking now on water surface. I tried to make box collision, apply buoyancy force to it and attach static mesh to this collision (like in ManOfWar). But now it is not floating at all(
    For the buoyancy work properly the static mesh must have Simulate Physics checked and the field MassInKg must be filled with the proper object weight in Kilos. Check the ManOfWar and FishBoat examples.
    Nilson Lima
    Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
    Join us at Discord: https://discord.gg/uFFSEXY

    UE4 Marketplace: Cloudscape Seasons
    supporting: Community FREE Ocean plugin

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      Originally posted by NilsonLima View Post

      For the buoyancy work properly the static mesh must have Simulate Physics checked and the field MassInKg must be filled with the proper object weight in Kilos. Check the ManOfWar and FishBoat examples.
      Didn't help (
      Ok I will try to do that from scratch once again
      But thanks anyway

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        Hello Nilson,
        I have used the ocean project in my environment project. And I just want to say thank you for your great work.
        Here's the link to my ArtStation in case anyone is curious: https://www.artstation.com/artwork/4bO2xn

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          Originally posted by kourth View Post
          Hello Nilson,
          I have used the ocean project in my environment project. And I just want to say thank you for your great work.
          Here's the link to my ArtStation in case anyone is curious: https://www.artstation.com/artwork/4bO2xn
          Thanks for your words! Great work from you too !
          Nilson Lima
          Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
          Join us at Discord: https://discord.gg/uFFSEXY

          UE4 Marketplace: Cloudscape Seasons
          supporting: Community FREE Ocean plugin

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            Hi guys, I have an announcement in regards to this project. Some people are not aware or didn't have the patience to read all the threads at the UE4 forums about the project and its origins. The thing is that this project, which is awesome, is pretty old. It was released around UE4 1st release by the community user and forum moderator DotCam. Unfortunately, DotCam had to step out because severe health issues and during a long time the UE4 community took the project onto their shoulders and tried at their time availability to make the necessary fixes for each UE4 releases as they have emerged, which with some time later started to become rare again, and for the love of the project I tried by best to help with changes into source and mainly YouTube tutorials trying to explain the asset and some additions the community have made over time. DotCam emerged some time later and he, myself and EvoPulseGaming tried to come with a plan to make the project move ahead again, we got access to the repository as admins, but ultimately DotCam was still the owner, and he went away again, now for more than a year.

            Now EvoPulseGaming come with some news to me, that he got ownership for this project which he is merging along with other stuff he is making to make this project alive and active again. While I will still be available to clarify any doubts about this project and maybe a tutorial here and there, now everyone should keep looking at this new thread and also join the original project discord server (which Evo also got ownership) and check out news about the project there. So, there you go: https://forums.unrealengine.com/comm...roment-project

            This is great news folks!
            Last edited by NilsonLima; 11-16-2019, 03:36 PM.
            Nilson Lima
            Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
            Join us at Discord: https://discord.gg/uFFSEXY

            UE4 Marketplace: Cloudscape Seasons
            supporting: Community FREE Ocean plugin

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              Thank you for your work and support indeed, Nilson!

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                Thread locked.

                All users please use this thread for now: https://forums.unrealengine.com/comm...roment-project
                Quinton Delpeche
                Founder - Gobbo Games | Designer - The Colony 2174 (Board Game) | Developer - Riders of Asgard

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