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Agent 9: A strategic, single-player adventure FPS with short and challenging levels

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    [GAME] Agent 9: A strategic, single-player adventure FPS with short and challenging levels

    Agent 9
    A strategic, single-player adventure FPS with short and challenging levels

    Experience the action-packed life of Agent 9 and bring an end to the world's most dangerous villains. Explore vibrant vistas and enemy-packed enclaves by sneaking or shooting your way to success. Saving the world has never been so fun!

    Features
    -Post Launch Content
    -8 Unique Levels
    -Stealth and Combat Mechanics
    -High Scores and Ratings
    -Varied Enemy Types
    -Boss Battles
    -Secrets and Lore
    -Permadeath Mode


    Gameplay
    You're gonna die a lot, but that's okay! Agent 9 is all about trial and error. Succeeding at a level requires you to learn it's ins and outs, enemy locations, and unique mechanics. Once a level becomes familiar, you can go for the best score to achieve that sweet-sweet platinum rating. Get your hands on a variety of weapons to help you sneak or shoot through each level!

    Stylized World
    Dive into the 1960's era through hand-made and original levels. From underground lairs to snowy mountain tops, Agent 9 offers a varied and beautiful array of environments for you to explore.

    Underdog Developer
    Agent 9 is the product of just one guy under the banner of Noodle Games. I wanted to create a game that calls back to an earlier time when the gaming industry was much simpler. By creating a single player experience with a focus on gameplay, I hope to have achieved a balance between the new and the old values that players search for. Agent 9 proudly wears its inspirations on its sleeve, and although I am the sole creator the game really owes everything to the community's collective voice. I put thousands of hours and all of my passion into this project, so I sincerely hope you enjoy it!

    Last edited by Noodle_Games; 12-20-2018, 01:32 AM.

    #2
    hey man!! nice looking, i love that toon effect you got there Plot looks promising. Keep working on it, looks fantastic!

    Comment


      #3
      Originally posted by albertorolla88 View Post
      hey man!! nice looking, i love that toon effect you got there Plot looks promising. Keep working on it, looks fantastic!
      Thanks a ton!

      Comment


        #4
        Progress Report:
        I spent the last two days modelling, rigging, and starting to animate a silenced M1911. There is still lots of work to do, but here's what I have so far:
        -Noodle




        Tell me what you think! I need all the feedback and criticism I can get!
        Last edited by Noodle_Games; 08-03-2018, 11:00 PM.

        Comment


          #5
          I like your M1911 design. Keep up the good work.

          Comment


            #6
            Progress Report:
            Here he is, Agent 9! I spent the last few days creating, rigging, and animating him, and I'm pretty happy with the results! More characters to come soon!
            -Noodle


            Last edited by Noodle_Games; 08-03-2018, 11:00 PM.

            Comment


              #7
              Progress Report:
              I spent the last few days creating Agent 9's safehouse, and here's what I've got so far! There are tons of new models and textures, some of which will be reusable in the game's main levels. My goal with this environment was to keep it small and intimate, packing in as much detail, identity, and character as possible. I plan portray Agent 9's persona through the world built around him, which largely includes the space he spends most his time in. Of course, there is still a way to go before i'm satisfied, but as the game progresses I'll continually add more and more detail. The player will be returning here often, so I want it to feel special! I'll be posting my progress on the first level very soon, so stay tuned!
              -Noodle


              Last edited by Noodle_Games; 08-03-2018, 11:00 PM.

              Comment


                #8
                Progress Report:
                A tour through the first level for Agent 9! There's still lots of work to do, but the level is coming along nicely. Being inside a moving passenger train, Agent 9's objective is to fight his way to the front And bring the train to a halt. Tell me all your thoughts, and more updates coming soon!
                -Noodle


                Last edited by Noodle_Games; 08-03-2018, 11:01 PM.

                Comment


                  #9
                  Progress Report:
                  The finished train engine model for Agent 9, tell me your thoughts down below!
                  -Noodle


                  Click image for larger version  Name:	Train1.jpg Views:	1 Size:	363.2 KB ID:	1511001
                  Last edited by Noodle_Games; 08-03-2018, 11:01 PM.

                  Comment


                    #10
                    Progress Report:
                    I spent the last few days creating different animations for the M1911. Everything seen here is still in early development, and I've still got a few bugs to fix, but other than that, give me your feedback!
                    -Noodle


                    Comment


                      #11
                      Progress Report:
                      The first Goon AI model for Agent 9! He's still in the early stages but progress is steady. Right now only basic functionality exists like moving and animation. The next few weeks will mainly be dedicated to getting the AI systems up and running smoothly!
                      -Noodle


                      Click image for larger version  Name:	Goon1.png Views:	1 Size:	271.8 KB ID:	1515571
                      Click image for larger version  Name:	Goon4.png Views:	1 Size:	288.2 KB ID:	1515572
                      Last edited by Noodle_Games; 08-15-2018, 12:18 AM.

                      Comment


                        #12
                        Progress Report:
                        I've started working on a new level. When the game releases, this will be the first one, where the player takes a short time to become familiar with the mechanics and gameplay. Tell me what you think!
                        -Noodle


                        Click image for larger version  Name:	Bridge2-1.jpg Views:	2 Size:	206.2 KB ID:	1521693

                        Comment


                          #13
                          Progress Report:
                          It's been a while since my last update, sorry about that! I've completed the Bridge level and have started working on the next one. Right now it's mostly blocked out, and I've started the art pass on the main part. Tell me what I can improve on or do differently!
                          -Noodle


                          Click image for larger version  Name:	image_147554.jpg Views:	1 Size:	290.4 KB ID:	1528119
                           
                          Spoiler
                          Last edited by Noodle_Games; 12-12-2018, 12:42 AM.

                          Comment


                            #14
                            Progress Report: October 2018
                            Its been a while since my last check-in! I've been hard at work developing new maps and adding new gameplay systems. Here's a huge mashup of new stuff for the month of October!


                            Click image for larger version

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ID:	1561397
                             
                            Spoiler
                            Last edited by Noodle_Games; 12-12-2018, 12:47 AM.

                            Comment


                              #15
                              Great job man!! Keep working on it! congratulations!

                              Comment

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