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  • replied
    Personal project I'm doing after work. Experimenting with cloth.

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  • replied
    EPICA PATCH NOTES 0.3.4 http://legendsofepica.com/2020/10/16...h-notes-0-3-4/

    Recent work in progress takes.
    Click image for larger version

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  • replied
    Currently working on the Crypt level for Sandsiah, a first person hack 'n' blast of the likes of Hexen and Heretic but a shade darker. Some screenshots of the development below.

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    https://twitter.com/SharpRocksGames
    Last edited by Alex Mees; 10-16-2020, 03:28 PM.

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  • replied
    Working on the narration system

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  • replied
    Working On Cat Combat. Got AI working and Death Working. Next is Grab and Shake to Death.

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  • replied
    Character model.
    Attached Files

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  • replied
    In My never ending Attempts to create the perfect VR interaction setup for all my projects with the goal of having something like saints and sinners VR interaction.
    Here is some stuff I've been up to.

    Just arms Like saints and sinners with physical hands


    Full body VR setup with Physical interactions


    Dont forget to Like

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  • replied
    This is definitely more in line with my original vision for the look of the game...

    Hope you like it...

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  • replied
    Work in progress for Capsella The Lights of Lucern.

    Find out more about it here:

    https://forums.unrealengine.com/comm...ghts-of-lucern

    Click image for larger version

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  • replied
    Trying to find out a credible but still fun & rewarding stealth mechanic.
    Here Sophie Duquesne has programmed her Drone to Pulse an infrared up to 30m every 5s. She's armed with a Syringe gun that she can loads with poison or healing toxin.

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  • replied
    Update on my solo project

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  • replied


    The new toy I'm working on : Drone.
    It has only one purpose for now: produces a cinetic shield every 60s (only protecting against high velocity projectiles).
    It adds a lot of longevity on the battlefield... I guess i'll lower the probability for bots to own one

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  • replied
    PROJECT TERRAFORMING
    First multiplayer game on a fully playable real size earth

    https://forums.unrealengine.com/comm...t-terraforming
    https://www.facebook.com/ProjectTerraforming



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  • replied
    Always working on my combat system...

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  • replied


    Hi everyone,for almost 3 years i am working on my project,and only now i fell confortable to show my game.
    A lot more is coming,and UE5 will be a game change to the industry,i am excited to test the new engine.
    a lot more will be improve in the next few months.

    About the game

    Racing Across The Ages is a multi and single player racing game

    that you can exit of the car,attack other pilots,and then go back

    to your car by pressing just one button,you will be teleported.
    If you die outside of your car,you will be eliminated of the race,each

    character has two or three skills,some skills if you use in the

    right time,can damage a lot of enemies,but you stay too exposed

    out of the car,so be careful with the 100 differents power ups

    coming in your direction.

    Twitter: @RacingAcross

    WebSite: https://wellingtonmarcosvs.wixsite.c...gacrosstheages




    The 4k wallpapers are too big for the forum,but you can see a lot in the gallery in my website.
    For any criticism or suggestions,please just write below,your support means a lot to me,thanks ​
    Attached Files
    Last edited by Shepard_Fox; 09-10-2020, 08:34 AM.

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