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  • replied
    2 environment projects I'm working on
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  • replied
    I completed this customization character creator marketplace pack 2 weeks ago, let me know what you think.
    https://www.unrealengine.com/marketp...ters-01-casual

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  • replied
    The possibility of winning a Better CPU in the pavlov map competition sparked me off making some maps.
    Most likely wont be able to enter due to not having enough time to finish now
    But I thought others might gain some pleasure from seeing what I am working on and testing my environment building skills.




    Alcatraz
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  • replied
    eribus423



    (video is a bit out of date)
    i am working on a fully coop mission based fps.
    testing ends next week and then early access(too soon but i need to try and take advantage of the record number or users online)

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  • replied
    I'm working on a simple story telling system but yet one that can share emotion and thrill.

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  • replied


    battlemage

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  • replied
    AR game test
    Real shadow,spell,Creature

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  • replied
    Hi

    This is a prototype for a surfing game I've been working on while learning how to do blueprint development in unreal engine



    I am releasing a prototype build on itch.io for people to try. I would be grateful for feedback on gameplay and controls, all art assets are placeholders right now and will be replaced further down the road.

    https://timsundin.itch.io/surfing

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  • replied
    Click image for larger version

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    I have worked on a game inspired by games like "Mini Metro" and "Railroad Tycoon". The game is called "UFO Airlines". You can try an early access version of the game here https://gamejolt.com/games/UFO_Airlines/474993

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  • replied
    Working on lights and shadows

    Game: Glory of Portugal: Fortresses of Brazil
    Work in Progress topic page: https://forums.unrealengine.com/comm...sses-of-brazil
    Fort name: Fortaleza de Santa Cruz de Anhatomirim
    Location: Florianópolis city, Santa Catarina state, Brazil
    The screenshot is from the fort's Portal

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  • replied
    Here is my Superman and beyond post
    video link https://vimeo.com/394478186

    and Artstation post https://www.artstation.com/artwork/ba1NNd

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  • replied
    New Brace ability for the game Simulacrum. Find out more here!

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  • replied
    Fall of Civilization
    A solo project I have been working on for years.
    Turn based isometric strategy game set in a post apocalyptic future.
    https://steamcommunity.com/app/467010

    Sadly the project fell into the side-line when full-time work understandably took up the majority of my time but I'm getting back into the groove and pushing to get it done!
    Any and all support is appreciated.
    Attached Files

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  • replied
    Did this one recently for Polycount's environment art challenge. I wanted to test out my RTX card with the realtime raytracing, so this scene is lit with just dynamic lights. I wanted to add somne fire and smoke effects, but unfortunately the free particle effects sampes from Epic doesn't seem to show up with realtime raytracing enabled.


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  • replied
    Withstand: Survival




    Made separate UE4 Forum thread for it
    https://forums.unrealengine.com/comm...open-world-fps

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