Very impressive!
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Trying my hand at the Mixamo Creation Tools through Adobe. Seems pretty easy to use and versatile. If you do use it and download your animations make sure that you download your mesh as an FBX Unreal 4 or you'll get some weird artifacting on the mesh when you load it into Unreal. Anyway, heres my first attempt. I actually used the male zombie version of the creator to make this lovely lass.
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Bit of quick lighting, material and terrain practice here. Not intended for a game. Assembled using Infinity Blade assets and props from TurboSquid and TF3DM under appropriate licenses.
I'm a bit irked at the water reflections; the sun reflection should be blocked, but isn't. I'll figure that part out tomorrow.
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I'm trying to implement this dungeon generator in UE4.
This is the first step. Random rooms in the map.
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We've finished our first teaser trailer for LIFE. Very exciting moment for us, please consider giving it a watch and following/subscribing if you're interested, there are links to our Twitter and Reddit thread in the description! Thanks so much to the Unreal community for being such a friendly and helpful knowledge base, and to Epic Games for providing such a robust and intuitive toolset for helping us realize our vision!
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