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    Still working on rhythm-based runner game

    Last edited by vctr; 02-28-2016, 11:17 PM. Reason: fix link
    Run, Guitarist, Run! (Rhythm game) | YouTube | Twitter

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      My Interface is pretty ugly right now, but still better than debug texts all over the screen.

      @CarstenZarbock - Follow me on Twitter, thank you

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        Russian stuff

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          Everyone on here is doing some amazing work and looks stunning. i feel like a noob in comparison to some of the artists and creators on here.
          That said i'm working on something to and thought i'd send you all a screenshot. Keep up the great work everyone.

          It's 2.5D brawler based off Battletoads and Double Dragon.

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            Hey Glzmo! Your game looks interesting. Love the name. The art reminds me a bit of the Zombieville USA, I used to play that game for hours. =P

            Just wrapped up development on my Materials & Decals pack. Getting ready to polish/submit then work on the next architecture/props pack. =)

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            Caldera Entertainment | Twitter | ArtStation

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              Originally posted by SE_JonF View Post
              Getting ready to polish/submit then work on the next architecture/props pack. =)
              You are even more richer then!
              When you need a creative gardener in your second home in Miami, i am here.
              ^^

              [MENTION=544]SE_JonF[/MENTION] Which "bad" guy tagged you? Mention him here and i bet, het get some collective tag-whiping. ^^
              Last edited by Luftbauch; 03-01-2016, 08:13 AM.
              My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
              UE brings Math back into my life or i am not sure.

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                [MENTION=16701]Luftbauch[/MENTION] Haha I don't know about a second home just yet, or Miami. But I'm definitely aiming to put out more packs this year. =)

                Caldera Entertainment | Twitter | ArtStation

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                  Click image for larger version

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                  Tweaking the Terrain
                  [LEGENDS of EPICATwitter / FB / YT / Vimeo discord.gg/saG3x4Y]

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                    Very serene Unit23. Nice. =)

                    Caldera Entertainment | Twitter | ArtStation

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                      CP2M Veresk (hipoly)



                      Rpg-7 (game model)

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                        Now it's to bright ^^
                        My screencapstuff is messed up.
                        My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
                        UE brings Math back into my life or i am not sure.

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                          Originally posted by Luftbauch View Post
                          You are even more richer then!
                          When you need a creative gardener in your second home in Miami, i am here.
                          ^^

                          @<a href="https://forums.unrealengine.com/member.php?u=544" target="_blank">SE_JonF</a> Which "bad" guy tagged you? Mention him here and i bet, het get some collective tag-whiping. ^^
                          Good old Tron Material, i love it.
                          Looks good man, keep it up!



                          Visuals / Graphics what ever are placesholders.
                          Code before h!$s (Visuals).
                          @CarstenZarbock - Follow me on Twitter, thank you

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                            Originally posted by KrautPotato View Post
                            Good old Tron Material, i love it.
                            Looks good man, keep it up!
                            Thank you very much [MENTION=29149]KrautPotato[/MENTION]
                            Your's looking nice too, not bad for "placeholders".
                            Good luck for you, with your nice project.

                            My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
                            UE brings Math back into my life or i am not sure.

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                              Wip rts

                              not visually stunning, just tested my custom RTS pathfinder & movement system's simple unit movement with 300-400 units in a simple environment.
                              not bad on my old laptop, but will be better with optimized group formations.
                              far units are animated flipbooks, close ones are skeletal meshes, nearly everything handled from C++








                              Edge of Chaos RTS
                              "Age of Total Heroes" - RTS Pathfinding and Movement System for UE4
                              RTS Camera C++ Tutorial

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