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What Are You Working On? Community Screenshots & Videos
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Everyone on here is doing some amazing work and looks stunning. i feel like a noob in comparison to some of the artists and creators on here.
That said i'm working on something to and thought i'd send you all a screenshot. Keep up the great work everyone.
It's 2.5D brawler based off Battletoads and Double Dragon.
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Originally posted by SE_JonF View PostGetting ready to polish/submit then work on the next architecture/props pack. =)
When you need a creative gardener in your second home in Miami, i am here.
^^
[MENTION=544]SE_JonF[/MENTION] Which "bad" guy tagged you? Mention him here and i bet, het get some collective tag-whiping. ^^Last edited by Luftbauch; 03-01-2016, 08:13 AM.My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
UE brings Math back into my lifeor
i am not sure.
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My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
UE brings Math back into my lifeor
i am not sure.
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Originally posted by Luftbauch View Post
Looks good man, keep it up!
Visuals / Graphics what ever are placesholders.
Code before h!$s (Visuals).
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Originally posted by KrautPotato View PostGood old Tron Material, i love it.
Looks good man, keep it up!
Your's looking nice too, not bad for "placeholders".
Good luck for you, with your nice project.
My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
UE brings Math back into my lifeor
i am not sure.
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Wip rts
not visually stunning, just tested my custom RTS pathfinder & movement system's simple unit movement with 300-400 units in a simple environment.
not bad on my old laptop, but will be better with optimized group formations.
far units are animated flipbooks, close ones are skeletal meshes, nearly everything handled from C++
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