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    Weirdventory, what else ^^
    My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
    UE brings Math back into my life or i am not sure.

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      Attached Files
      Twitter: InsaneDevice

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        Heres a screenshot of my current game, a 16 bit sidescroller. Currently working on a medieval level.

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        Attached Files
        My work in progress thread: Pixel Art Sidescroller

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          Weirdventory again.
          Added a slot for the healthpack/pod and it works nice. Next thing is to polish the starting and uplifting, shieldopening sequences.
          I like this core gameelement so much, because it's for me a personal milestone, in UE4 learning.
          There comes everything together for me.
          Constraints, Physics, Mass, Phys handle, CableComp, VFX, Audio.
          I have really so deep fun doing that. I feel paid already with fun.
          Yeah Happy.
          Click image for larger version

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          My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
          UE brings Math back into my life or i am not sure.

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            Roughing out levels and whatnot

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              First pass test of automatic lip sync for my co-op VR RPG, which will be used on both players and NPCs, and is based on ShaneC's PocketSphinx Speech Recognition Plugin.

              Looks a little choppy because 1) mouth shapes are just my interpretations of the visemes into Fuse's morphs, so they're not that accurate and 2) blending between morphs in my project is currently a bit hacky and 3) it's not taking into account how long the phonemes are, it's just doing each the same amount of time.
              Storyteller - An immersive VR audiobook player

              Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                Click image for larger version

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                Originally posted by n00854180t View Post
                Looks a little choppy because 1) mouth shapes are just my interpretations of the visemes into Fuse's morphs,
                Very cool stuff.
                I hope i am not completely wrong, but:
                I use shapekeys too, together with timelines, but not in realtime.
                Possible for you to drive the shapes through different timelinesetups, you could easy stretch phenomene, if needed, or compress them there?
                My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
                UE brings Math back into my life or i am not sure.

                Comment


                  Last edited by unit23; 02-15-2016, 09:53 AM.
                  [LEGENDS of EPICATwitter / FB / YT / Vimeo discord.gg/saG3x4Y]

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                    Wee Logo - Obey.
                    ^^
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                    My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
                    UE brings Math back into my life or i am not sure.

                    Comment


                      I sold my laptop, using a tablet at the moment while I save up for a desktop, at least this gives me a chance to work on my modelling skills.

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                        Originally posted by L04D3D View Post
                        I sold my laptop, using a tablet at the moment while I save up for a desktop, at least this gives me a chance to work on my modelling skills.

                        [ATTACH=CONFIG]78874[/ATTACH]
                        Looks great, nice work!

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                          thanks docjor

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                            Originally posted by Luftbauch View Post

                            Very cool stuff.
                            I hope i am not completely wrong, but:
                            I use shapekeys too, together with timelines, but not in realtime.
                            Possible for you to drive the shapes through different timelinesetups, you could easy stretch phenomene, if needed, or compress them there?
                            Thanks for the heads up! I've done a tiny bit of testing and it seems that timelines will let me improve the look of this without as much work. Excellent tip!
                            Last edited by n00854180t; 02-16-2016, 06:23 PM.
                            Storyteller - An immersive VR audiobook player

                            Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                              I've been working on a project over the last few months. Still having a blast doing so, but progress is slow by myself and with limited time after work. Thought i'd share what I have so far. I threw a bunch of screenshots up on a free weebly website and posted my first video to youtube if anyone would like to check them out and let me know what you think so far. It's an adventure/puzzle game. Thanks.

                              www.jlsproject.weebly.com

                              https://www.youtube.com/watch?v=H3YIjPt0LMU

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                              Last edited by jaremi76; 02-17-2016, 05:00 PM.

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                                Started to work on the interior for the Fantasiam!
                                Project Fantasiam

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