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    Originally posted by Holographix View Post
    Hello everybody! One of the projects i am working...In the end i would like it to be some sort of retro futuristic train station, its one of my fist scenes to learn UE4. WIP. thank you all for the opportunity to be apart of this amazing community!

    [ATTACH=CONFIG]68205[/ATTACH]
    I love that you used the Mondo posters! Awesome work man!

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      Project Diode Character WIP

      Latest stream I did showing character progress for Project Diode. I try to talk about my design choices and also where I want to take them. Basically me rambling and art directing myself



      If you want to check out the full stream with some footage of the grey box phase of the level check it out, with the link below...sorry in advanced for the audio.

      http://www.twitch.tv/aframe_studios/v/29870869
      Portfolio
      Playable Prototypes
      Youtube
      Art Station

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        My latest VR project on the side. This is a shot from the Unreal viewport. More props to come, as well as the surrounding environment. Crits and advice are always welcomed!
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        David V. Finlay
        Interactive 3D Team Lead
        HNTB Corporation

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          www.nodesign.tv
          MY FIRST DEFINITIVE ARCHVIZ https://www.youtube.com/watch?v=XVMo0dy1h0s

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            soooooooooo cool!! let me know when it's finish ;D

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              latest video of the project im doing )) https://www.youtube.com/watch?v=QqB6iuUhP8A

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                Playing around with lighting some more!

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                  My first appartment scene with UE4, what do you think?
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                    really reminds me of star wars for some reason.

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                      Hotel Rooms Design

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                        Kitchen design WIP

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                          Current project I'm working on, still a lot to do in this environment !

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                            This is an updated preview of my prototype dungeon crawler. I'm aiming for mobile in terms of power requirements, but this is what is currently looks like on desktop.

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                              I created this autumn forest scene as part of an university assignment.

                              Almost everything in this scene was proceduraly generated.
                              Here you can watch the beginning of level generation at 5x lower speed:


                              This is also a good preview for my Master and next commercial Project which will be a proceduraly generated Top Down Shooter!

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                                Made an official trailer for my VR audiobook player, and the update (overhauled level/environment art, updated to 4.10 and 0.8 Oculus Runtime). It's out now at storyteller-vr.com (link below in my sig).
                                Storyteller - An immersive VR audiobook player

                                Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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                                Working...
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