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    Weapon OTs-14 "Groza" from my project

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      "Revenge of The Bumblebee", a story heavy flight simulator with a twist. Still in very WIP but the attack mechanics are pretty fun already .
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        Originally posted by Manatee View Post
        "Revenge of The Bumblebee", a story heavy flight simulator with a twist. Still in very WIP but the attack mechanics are pretty fun already .
        This looks properly funny!! Looking forward to seeing more
        [FREE] Procedural Bridge Blueprint, [FREE] Spline Enabled Ivy BP

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          So, this is a third person character I've been making for a game....extra effort is going into making him work as good with a game pad as it does with a mouse and keyboard.

          I've updated the character to fix an issue where the strafe and backwards animations weren't playing when targeting the character. There's still a bit of gliding but this will be trivial to fix and after that's solved I'll attempt getting an IK solver added for hands and feet.

          Then finally I'll work a bit more on the sculpting, texturing and animations of the character.


          Last edited by ULLS; 12-09-2015, 05:41 AM.
          [FREE] Procedural Bridge Blueprint, [FREE] Spline Enabled Ivy BP

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            First version of Unknown Origins combat system. Full video here:

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              hi unreal folks,
              a new scenario from my point & click adventure "of pawns & KINGS"

              the lighhouse scenario in first wip video.
              as always recorded live out of the engine with shadowplay in 4k 15-20 fps unoptimized.



              i really would love to hear c&cs

              for anybody interested in the project:
              https://forums.unrealengine.com/show...51-Adventure-X

              stucki
              www.ofpawnsandkings.de

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                Hi there)

                Here is the character concept of the swordsman in our game ) Hope you like it

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                TacticalLegends.com - Twitter - YouTube channel
                PLAY FREE NOW!

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                  Still working on my upcoming pack. Here's a sneak peak. More screenshots in the official thread!

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                  Simulacrum Game | Play The Alpha | Caldera Entertainment | Twitter | ArtStation

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                    A rough draft of an environmental trailer for our upcoming title, The Sentinel's Journey

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                      First attempt at simulating bird flocking with vector math all in Blueprint. Put this together over the course of a day. Im pretty impressed with how the first iteration turned out.

                      Im an Moderator on UnrealSlackers Discord! Which is a Community driven group of likeminded people here to discuss UE4! Join UnrealSlackers on Discord!

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                        More coherent and free flowing version now. Starting to take shape, this version now has a goal instead of just random, it tries to optimize its position towards (0,0,0)

                        Im an Moderator on UnrealSlackers Discord! Which is a Community driven group of likeminded people here to discuss UE4! Join UnrealSlackers on Discord!

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                          Unreal 4 kitchen for smal horror cutscene.


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                            ZBrush, Maya, Photoshop, Quixel, UE4.

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                              Originally posted by Dencii View Post



                              ZBrush, Maya, Photoshop, Quixel, UE4.
                              Did you model that from scratch? Azmodan is my fav, they did such an awesome job with his character and modeling/animation work.
                              Im an Moderator on UnrealSlackers Discord! Which is a Community driven group of likeminded people here to discuss UE4! Join UnrealSlackers on Discord!

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                                Originally posted by DevilsD View Post
                                Did you model that from scratch? Azmodan is my fav, they did such an awesome job with his character and modeling/animation work.
                                Hi DevilsD. Thanks for your interest. Yes everything was made from scratch. You can see the ZBrush sculpt on my blog page. http://dennisbatol.blogspot.com/ Cheers!

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