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What Are You Working On? Community Screenshots & Videos
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Projector Bot
My latest creation for our game, a robot that will project our menu.
Arconia WIP
https://forums.unrealengine.com/show...-FI-Rogue-Like
Portfolio
https://sketchfab.com/comatos
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Originally posted by stucki View Posthere comes a further developed version of the starting room of the game.
this is how a scene and the transitions between places in the scene could work in game.
once the charakter moves near another place, there will be a short cameraflight.
some of these flights will be soft scrolling while character is moving (starting point moving to the right and looking to the ladder), some will be real short flights (e.g. from starting position up to the storage room )
recorded with shadowplay in 4k with 15-20 fps fully unoptimized.
what do you think of it ?
I have one comment thought, why not make it first person normal navigation, if it is fully 3D? It is a throw back to 90s adventure games like Myst?Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room
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Originally posted by Kanizitas View Post**** physics. Im a plane!
Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room
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Hi I have made a new video of my Doom remake on unreal engine 4
https://www.youtube.com/watch?v=2KtaU5NVGSw
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Some screen shot. This is what I give up playing Fallout 4 last week for. (Fallout disk still in the box, with platistic wrap)
Lighting the scene is a pain in the backside, but I am gettign better, At least finally got rid of the in your face lens flares & bloom.
Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room
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Hi,
I'm working on a tool to help 3D artists demo their work using the power of Unreal 4.
Here is a link to a walk trough of the project at this early stage: https://youtu.be/sv2yvaKLRoE
I would like to invite any ArchViz or Environment artist who would be interested in collaborating on this project by creating the gallery setting to get in touch.
Any feedback is welcome,
Cheers,
Dean
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