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What Are You Working On? Community Screenshots & Videos
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Lots of cool stuff! Great to see some of you guys using my Survival game!
It's been a while since I dropped my own stuff in here, so here goes:
Spawning a tower with a grenade:
Removing the environment with a rocket:
Attached FilesGame Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)
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Dear all,
I have been working on a small project this is its first iteration, tell me what you think.
Feedback is very welcome
Thanks
Here is a link for more information
https://houarikarimart.carbonmade.com/projects/5746199
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You see my earthbound 64 NX osohe castle map was scam for you so you planned to ban me permanently.
http://www.mediafire.com/?ia49ptvn9n53vv9 no way
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Stonehenge to space
I have been spending the last several weeks in Unreal mainly working on blockouts and skeletons for our game. So I took a day off from the normal grind, and finally got to go and model something which I was itching to do. Putting the video together took longer it felt like than actually making the asset lol.
Last edited by Comatos; 08-27-2015, 09:59 PM.Arconia WIP
https://forums.unrealengine.com/show...-FI-Rogue-Like
Portfolio
https://sketchfab.com/comatos
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SLOT I/OS
Visual Slot Management System
(An Advanced SaveGame Folder/Slots Operation System)
Dev Post / Marketplace Poll
HeadlessStudios.com is now part of TheGameDevStore.com
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How to create first person shooter game from scratch. Lots of tutorials: http://www.shootertutorial.com - celebrating 50th Tutorial!
My Marketplace Assets
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Working on the Citadel Scene from Half Life 2: Episode 1. I really need to adjust the lighting to help fit the scene better, as at times eye adaptation really messes with the scene depending on my angles.
The rotating clouds and various visual effects are using timelines with exposed parameters in blueprints. My personal focus is the VFX while I have a friend modeling the rest of the scene.
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