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    Some awesome works in here, especially that tank! =)

    Caldera Entertainment | Twitter | ArtStation

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      Loving the many asset packs in marketplace. Always planning to buy more.
      Last edited by SaOk; 08-05-2015, 12:10 PM.

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        Cool! how to do this?

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          Originally posted by MuchToLearn View Post
          Working on a cloaking effect that allows for part of the mesh to be rendered opaque while other parts are translucent. It doesn't make much sense, but I think it looks cool.

          Cool! How to do this ?

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            BMUD - Work In Progress




            Hey guys! I'm working on a FPS/TPS with a simple twist called BMUD - Blow Me Up Dude. As you shoot others they start to get big and fat (haven't punt in the fat part yet lol) until they explode and lose a life. The health system is inspired by both Max Payne and Smash bros. The Maxy Payne through the UI and Smash Bros through a percentage based health.

            Once players reach 80% they enter RAGE! mode and are able to dish out more damage depending on which weapon they are using. At the moment we are figuring out how players can use team work with interactive environmental assets.

            There are a few bugs that we're fixing The game is generally inspired by the old skool shooter such as TimeSplitter, Golden Eye and Team Fortress. We're trying to bring back that golden age of shooters. With more focus on FUN! quirky-ness and team work.
            Last edited by bmud_game; 08-06-2015, 01:01 PM.



            RIE Team

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              3 Month work, just a sneak of one location...

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                Hi everyone!

                We are currently working on a Si-Fi Sneaking Action Game.
                Below link will bring you to early sneak peak preview.
                https://www.youtube.com/watch?v=eEg5o_m7OlE

                Please tell me if you guys interested!!

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                  Zombie VR game I'm working on at the moment called the Game Room.

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                    Suspension rigs more or less finished

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                      How to create first person shooter game from scratch. Lots of tutorials: http://www.shootertutorial.com - celebrating 50th Tutorial!

                      My Marketplace Assets

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                        There is so much talent in here it's unbelievable.

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                            paintable materials for my assets
                            the render and cracks are paintable, the cracks can be rotated scaled and so on, not fished you looking at putting in a paintable a dirty texture as well

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                            Attached Files
                            Last edited by WeekendWarrior; 08-08-2015, 06:51 AM.

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                              Originally posted by docjor View Post
                              Suspension rigs more or less finished

                              That looks cool!

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                                Arconia progress

                                Working on skeletons of 2 systems over the last two days, background, main body object, Asteroids, and orbital bodies. Will be doing another video next week on my progress over the last couple weeks for Arconia.

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                                Arconia WIP
                                https://forums.unrealengine.com/show...-FI-Rogue-Like

                                Portfolio
                                https://sketchfab.com/comatos

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                                Working...
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