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    New WIP videos again, having much fun with the new procedural nature pack vol.1 even not yet made proper trees with it.

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      We are changing the direction of one of our earlier projects and this is our first pass of our new logo:

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      Quinton Delpeche
      Founder - Gobbo Games | Designer - The Colony 2174 (Board Game) | Developer - Riders of Asgard

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        Originally posted by Dark woods View Post
        Some screenshots to test the mood and the palette of the enviroment

        [ATTACH=CONFIG]50206[/ATTACH]
        Nice, I like the colours and mood and the design of the character.
        Maybe I am just being picky for no good, but the rocks look kinda overly photorealistic compared to otherwise stylished look?

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          Originally posted by Manatee View Post
          Nice, I like the colours and mood and the design of the character.
          Maybe I am just being picky for no good, but the rocks look kinda overly photorealistic compared to otherwise stylished look?
          Not to be devil's advocate, but I like the rocks as-is

          @Darkwoods: Looks great overall, do you have a link to this project? I'd like to know more and follow your progress. Good luck!

          SINGMETOSLEEP / PARASOMNIA / DARKDRIFT / ETERNAL APEX / PRETTY ABRASIVE MUSIC / TWITTER @ACATALEPT

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            Tower defense.

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              Few little updates, Have to create a montage video for 5 separate landscape terrain packs that each have 20 maps per pack this weekend. These were just WIP shots and as someone asked if there the lowest level of terrain complexity through the terrain tool and yes they are. Only 64x64 in the editor terrain import for the finals ill probably pump them up to 256x256 for the beauty shots but considering this is the lowest level of detail for the height map size they still turned out acceptable, I always try to make things run at the lowest spec and still look good before i pump up the terrain detail.

              Bad timing though to try to get these done as my Birthday on Sunday, so do i go out and get smashed on Saturday night with my mates or stay in and try to get these finished by Monday HHHHHMMMMMMMMMMMM.









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                Something I'm working on

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                War Penguin Studios - Twitter

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                    Originally posted by Manatee View Post
                    Nice, I like the colours and mood and the design of the character.
                    Maybe I am just being picky for no good, but the rocks look kinda overly photorealistic compared to otherwise stylished look?
                    Thanks Manatee! You're completely rigth, I just used the kite demo rocks to make some early tests

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                      Originally posted by acatalept View Post
                      Not to be devil's advocate, but I like the rocks as-is

                      @Darkwoods: Looks great overall, do you have a link to this project? I'd like to know more and follow your progress. Good luck!
                      Thanks acatalept! Nothing yet, but I hope I'll soon.
                      Yours look reaaly good!! It's nice to see more experience-based projects like this!

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                        Nar Shaddaa

                        __ __ __ __

                        My game: https://forums.unrealengine.com/show...descroller-WIP
                        Youtube: https://www.youtube.com/channel/UCo-...ZCn4MG9YFPemDQ

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                          For a Knife pack for the Marketplace.

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                            Volumetric burn / explosion effect
                            Last edited by Octopus X; 08-02-2015, 08:17 PM.

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                              some new screenshots from my wip adventure game "Adventure-x" working title ;-)

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                              very interested in any c&c

                              link to the forum thread:https://forums.unrealengine.com/show...51-Adventure-X
                              www.ofpawnsandkings.de

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                                @Stucki

                                Looks awesome!..

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