Originally posted by jlewin
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This is a really cool environment. I'm really digging all of the attention to architectural detail. like the tops of the pillars is in my opinion really well done. I kind of wish that the red flowers near the statue were more 3 dimensional though. maybe bump them up with a normal map? or model a flower type asset and put it over them?
in that top shot where the light hits the metal detail though... that purty. you have my likes good sir.
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