1) Real Time Grid Generation
2) Fire Action Points
3) Unit Attribute Effects
Edit: I've created some menus for my game using Unreal Motion Graphics (UMG).
New Updates:
1) Main Menu with New Game, Options & Quit to Desktop functionality.
2) Options Menu with Video Options Functionality
3) Video Options Menu that enables users to change the Resolution Scale, Screen Resolution, Post Process Quality, Anti-Aliasing, Shadow Quality and Texture Quality,
4) In-Game Pause menu with Resume Game, Exit to Main Menu & Exit to Desktop functionalities.
Last edited by Stormrage256; 02-23-2015, 10:29 AM.
Reason: New updates
Working on a documentary about Vermeer, I got curious and worked on a very rough virtual reconstitution of his workshop based on some of his paintings and little known details of his contemporaries. My goal is to see if UE4 can successfully be used for broadcast... Not sure yet, but quite amazed by the possibilities so far
Last edited by Guicot; 02-21-2015, 05:43 PM.
Reason: Typo
Medieval/Fantasy theme open world adventure gameplay demo
I am independent student/developer of game engines. modeling, animation ,level design , programming(Or Blueprint scripting) is made by myself, or used free content from marketplace or other sources. (Mixamo bot characters from marketplace, horse model and animations, Medieval village is from various sites) Learning engine and implementing knowledge to my adventure game by Mediawal/Fantasy theme. Using features like : landscape( gen by WorldMachine), foliage(Trees, grass), Medieval Town scene houses, props models. Bots are using mostly algorithms from P.L.Newton, Unreal Engine Behavior Trees documentation, and other tutorials. Nothing special, but looks pretty good, and this was not too hard to make in UE (of course tons to be done). Before was , trying to develop with CryEngine3 and really is difficult to compare it with UE4, especially support, response of Epic company. UE4 is much better. Learning resources, features implementation quality and other things.
If not hard, leave your comment. (can be critics..)
Last edited by Minius; 02-27-2015, 01:30 PM.
Reason: Corect some statements
Comment