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    Added the first runtime generated dungeon, made with Dungeon Architect Ali Akbar
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    [LEGENDS of EPICA][Twitter][FB][YT][Vimeo][Reallusion Technical Expert]

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        Having 3 weeks off work has really allowed me to expand my learning. This week was AI systems, And I made some Metal gear solid types guard AI.
        https://www.artstation.com/alphawolf
        https://www.deviantart.com/alphawolf-uk/gallery
        https://www.youtube.com/user/AlphaWoIFuk/videos

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          Hey everyone. with my teammates, we are working on Amma: Chronicles of lost stars, an action role-playing game set in a mysterious and ancient universe.

          Here is the official thread about the project: https://forums.unrealengine.com/comm...ars-wip-thread

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            Developed using unreal engine 4 (a genius slackers game)

            https://www.ign.com/articles/what-happened-announced

            https://www.youtube.com/watch?v=dNY0ZLBE7VY

            https://store.steampowered.com/app/1296290/What_Happened/


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              After over 4 years in development hell, we are finally ready to announce "Ruth's Journey", a free demo to our upcoming game "The Long Way Home". Set in the TLWH universe, Ruth's Journey follows Ruth as she sets out to photograph the rare Golden Finch.

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                Highlights from our January 2020 Mocap Circus Workshop at Animatrik Film Design in Burnaby, British Columbia:



                Exploration of integrating live video feeds into digital environments for real-time virtual performance:

                Last edited by LnBAnimation; 05-12-2020, 12:31 PM.

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                  just monkeying around. SunSky and SkySphere combo.

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                    Getting pivot painter 2 to work nicely with foliage:

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                      Taking another shot at a snow material function, includes diffuse, normals, displacement, large scale persistent trails, and sparkly bits.

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                        Hello!
                        Working on 3rd person PvP shooter. This is our progress for 6 weeks.
                        Network replication is ready and lvl is graybox.


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                          Have just finished the directional parry system in #disstrandia

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                            Just a quick post to let folks that I'm still working on my project Working Title - Deidra).

                            Here's a few Screenshots to let everyone know how it's looking so far.

                            I have a Dev Blog on the web site: www.Norluxe.com

                            There's also a Demo available for download if anyone is interested
                            Talk with everyone later !




                            Last edited by White_Rose; 06-09-2020, 03:05 PM.

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                              Hello to everybody posting here ! Here is all of my current recent work, and Yorda's locomotion system is more like an ongoing learning project for animation systems. Thanks for watching !

                              and here's my showreel 2020

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                                Finally getting the hang of Unreal Engine and Blender!
                                Made the Dodge Charger 2014, still have to figure some things out like the flashing lights under the mirror/pushbar. Somehow they are not transparent anymore >_<
                                Attached Files

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