Dragon Stance now has a kind of batman arkham lock on system, weapon stances have soft lock, air targets are preferred over ground targets... tweaks to dragon combo ( infinite combo ) to try and make it look better, solved a problem with anim trails not turning on, the trick is not to try and regulate anim trails through an anim graph do it via a montage instead...
Hi guys, first time posting on this forums, just wanted to share with you a project I'm working on. It´s about making remakes of one stage form old games, it's called Videogame Stage Remaker!
This one is Ninja Gaiden 1, stage 1-1 on NES, hope you like it.
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