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What Are You Working On? Community Screenshots & Videos

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    Basic Jet Physics


      Learnt and trying to master facial rigs and facial animations for the rpg i'm working on :


        Just one of many ongoing mod projects, but I brought Final Destination from Super Smash Bros to Robo Recall as a challenge map, and The Portal Gun!

        Final Destination -

        Portal Gun (Outdated video, but still cool) -


          Some custom made animations for Draan (main character) Braids and hair tests, a few things integrated, and learning a lot everyday while trying to make my own little rpg ^^


            So I debated about posting about what I have been working on for a while now. This was something that started out as a favor, then it became a bit of an obsession. Then it became a weight.

            I debated if I should just call it and do other things, less ambitious things like teach history or work full time at a retail job. I realized it doesn't have to be all or nothing and that I will be doing this as a hobby or an oil painting, I will be making my project one piece at a time for however long it takes.

            So this is 01.EXE, a sci fi horror project Ive been working on here and there for the past couple years.
            First Person, sci-fi, survival horror, timed experience.

            First trailer

            Second trailer

            Shortened version of second trailer


              Starting to play around with dynamic obstacles or moving things...

              (Full physics simple low poly glider game)


                Real world terrain: terrain layer, roads and houses generated proceduraly



                  I have made my first tutorial ever.. It's an in-depth character animation tutorial..

                  Let me know what you think. Thanks :-)

                  How To Animate Like A Pro - Video


                    Final Version of my UE4 Level Sequence Video Clip for Desert Chill. Level Sequence with many different elements. The cave contains a blue ground fog, a waterfall and fireflies. Every texture and nearly every object (except the character) is selfmade. I started with UE4 in march 2019.



                      Here's some gameplay videos of my game Vectricon.

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                        New Skeleton Enemies
                        New Roll/Dogde Move
                        New Magic GroundPound Attack...

                        Let me know what think... Too Overpowered?


                          Been working on some cool things for Project Reverie. Excited to share more soon. =)

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                          Project Reverie Game | | Twitter | ArtStation | WIP | UE4 SciFi Assets - Season 1 & Season 2 Discount Bundles Free Asset Demo | Ice Shader


                            I have made a small game about creativity and getting an idea for "A Popcorn Game". You can find and try the game for free here.
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                              Working on a new Update for my Horror Asset Pack :-)

                              Currently working on A Story of Hope : WIP Thread // Website ||


                                Working on a map for ut 4 (most meshes and materials were made by me)
                                Video footage:
                                Download link: