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    Polished the architecture a bit and finished the blockout of a new crate for my upcoming marketplace product. Check out more here!

    Click image for larger version

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    Simulacrum Game | Play The Alpha | Caldera Entertainment | Twitter | ArtStation

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      Originally posted by SE_JonF View Post
      Polished the architecture a bit and finished the blockout of a new crate for my upcoming marketplace product. Check out more here!

      Click image for larger version

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ID:	1524460Click image for larger version

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      love your models man, if somebody gave me enough money to hire a team, i'd definitley hire you! always so clean looking, good job!

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        the state of the art... now featuring distortion bubbles and vector fields

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          next remake 2.0... shadowplay still dropping the ball on their end, but again (shrug)... getting into the meat a bit this time... i'm well aware my stuff is an acquired taste ;-) ... there will be no 3.0...

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            Finished putting the polishing touches on the crate for my upcoming marketplace product. Almost finished the entire pack. Check out more screens here! =)




            Simulacrum Game | Play The Alpha | Caldera Entertainment | Twitter | ArtStation

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              Hello!

              We are working on an exotic post-apocalyptic World War II experience. We have listed some showcases below. You may read more and support our development at wardb.com/aftermath1945. Thank you for your time!



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                WIP Cloud Shader. 2D clouds, 119 instructions, one translucent layer.

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                  Been working on tessellated landscape material for my WLA Safeguard game.


                  More in https://twitter.com/TheRealSaOk

                  EDIT: Thank you nerverfollow81. Cool looking railway passage.
                  Last edited by SaOk; 09-25-2018, 11:05 AM.

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                    Click image for larger version  Name:	aqueduct_rail.jpg Views:	2 Size:	379.3 KB ID:	1532090 Awesome work all! SaOk really nice work on the game. Here is some work from me for my On Your Own project. Train tracks by Sergey Rudavin - https://skfb.ly/6yIrL

                    Edit: Here is a daylight image as well Click image for larger version

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                    Last edited by neverfollow81; 09-25-2018, 06:34 PM.

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                      What do you think about this? it's not finished, I have made it in Blender (first time ever) and with Zmodeler (getting back in my comfort zone)
                      Please be honest and share your thoughts and tips

                      Click image for larger version

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                      Last edited by Blackwidow144; 09-25-2018, 03:52 PM.

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                        Anime Shading Model - Twitter

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                          chapter 4 of my video book... not ment to be deep and profound, just simple and to the point... everybody's got a story :-)

                          for ue programmers, kudos... my females 'spin' went from 0-1080 (or so) without flipping... well done



                          sweet dreams... stev

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                            Hi there all!! I wanted to show you my work until now and have some opinions about my project! Hostile Grounds it's a post apocalyptic 3rd person shooter with zombies. The story it's about Mike and A.L.I.C.E., the AI car that helps him to cure the plague. I've also made a teaser (Now I am working to the trailer). I will improve the zombies and the MOCAP.
                            Please share your opinion with me so I can figure out if I am on the good path or not... It's my first solo game and, in the first place I will tell myself that all things can be improved and in the second place I see it so much and I don't see the line of the game anymore.

                            Here it is the link of the teaser. Enjoy!!! :
                            https://youtu.be/dy-VCbw9mJ4
                            Last edited by TranscendentTech; 09-29-2018, 01:45 PM.

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                              Big ol space garden

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                                Character made using Manuel Bastioni Lab for Blender. Manuel Bastioni Lab is very high quality and open source. I struggled for sometime getting retargeted animations to work correctly but after some trial and error I can say that quality is first class!
                                A close up of the face
                                A close up of the face
                                Last edited by fBlah; 10-03-2018, 03:51 PM.
                                Speed Lines | Characters for UE4 | Animation Mirroring | AI that can jump | Support me on Patreon

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