SE_JonF, those look great, nice work man!
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Originally posted by Concept Grenade View PostCheck my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room
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Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room
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Originally posted by starseeker View Post
High quality stuff, both in the ambient music & visuals!I might do some ambient packs for the marketplace, perhaps using the stems and blueprints so it can be more dynamic.
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Originally posted by starseeker View Post
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Originally posted by I Create Art! View PostUE4 Marketplace Modular Neighborhood Interior & Exterior Pack
This is What I've been working on, a Marketplace pack that contains a large number of modular assets and props designed to let you to create entire neighborhoods with full interiors and custom materials, optimized for high performance on mid-range hardware (60fps+).
Check out the videos below for a better look and Let me know what you think.
Video 1
Video 2
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Wrapped up the initial texturing of the Stun Baton. All that's left is the other material variants, then moving on to the next asset. Check out more screens here! =)
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Awesome work on that shader hippowombat
With some amazing assets from the marketplace, and some custom work, got a bit of first gameplay for my game - using Advanced locomotion system package for my base movement, and Clinton Crumpler King wash laundromat for an environment
Last edited by neverfollow81; 08-22-2018, 09:58 AM.
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Preparations for the refactoring of the combat system are in full swing.
We made a small update of the crowd system. Now the behavior of the characters a little more like real.
Game topic here.
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