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      This is my first game using unreal4 engine. I have all the multiplayer bits tested and working so far which was a nice feeling to accomplish, and have used some 3d assets from the marketplace to speed things along as I learn to model myself as I go. As I am now adding in AI and finishing up menus and UI, I feel like I have finally made enough progress to begin to share with you all and not feel embarrassed.

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        my first ever try at unreal engine The white ground is a google image from a location I am trying to make :P
        Somehow the train isn't that great... but then again I am still a newbie with it. But I am happy about the railway crossing barrier

        Last edited by Blackwidow144; 07-15-2018, 04:16 PM. Reason: always easier to show something of when you actually have a screenshot of the scene

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          Originally posted by Blackwidow144 View Post
          my first ever try at unreal engine The white ground is a google image from a location I am trying to make :P
          Somehow the train isn't that great... but then again I am still a newbie with it. But I am happy about the railway crossing barrier

          Hey, good start! There is a free Modular Road Tool around, in case if you aim right now at roads, railroads (search for Coqui Games MRT)

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            Hi guys! First post here, and have to say there's some awesome work in this thread! Looking forward to seeing where these projects go!

            Here's some screenshots and a bit of video from a project I've been working on with my brothers for the past 6 months or so. Let me know what you think! The objective of the game is to push the blocks around a maze-like area so that they end up on their matching colour floor tile. Sounds easy?



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              Early WIP of an upcoming character pack for the UE4 marketplace.Check out more here! =)

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              Last edited by SE_JonF; 07-26-2018, 02:09 AM.


              Project Reverie Game | SEJonF.com | Twitter | ArtStation | WIP | UE4 SciFi Assets - Season 1 & Season 2 Discount Bundles Free Asset Demo | Ice Shader

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                My solo project OverDrive X, what else?

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                  2D Water Simulation in Unbound: Worlds Apart



                  Here is a wireframe mdoe in material just to see ho the vertices are displaced:
                  water wire frmae
                  If you like the project make sure you follow us on Facebook and Twitter

                  Cheers

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                    Working on my 3rd person survival coop game "Hellhunt", I've made a fully gamepad supported MainMenu complete with a lot of cool features like a party system on the main menu.

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                    If you want to learn more about what I do:
                    Youtube
                    Twitter
                    LinkedIn

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ID:	1509107 This did not screenshot as well I would hope. But this picture is of a telecommunication tower blueprint. The BP allows you to quickly make a tower by specifying things like the height and section scale. The script will then build the tower complete with lighting, anchors, and guy wires. The tower gets the proper red/white paint job to complete the look.
                      Last edited by Whammy; 07-30-2018, 04:38 PM.

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                        Putting together gliding/flight mechanics, lots of fun to play around with

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ID:	1509949 Awesome work hippowombat!
                          Here is my first submission here (coming from Cryengine) - I've been trying to get some practice with real time lighting in Unreal, and inspired by vanishing of ethan carter - using the trees and rocks from Paragon, train tracks from sketchfab - https://sketchfab.com/models/f9b6931...d8a58619fe3ba9, and grass from the SilverTrm on the UE marketplace
                          Last edited by neverfollow81; 08-02-2018, 10:00 AM.

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                            Getting more work done on the robot. Still plenty to go. =)

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                            Project Reverie Game | SEJonF.com | Twitter | ArtStation | WIP | UE4 SciFi Assets - Season 1 & Season 2 Discount Bundles Free Asset Demo | Ice Shader

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                              Calibanul I love the way Unbound is looking. neverfollow81 looking good too. SE_JonF Interesting project, can't wait to see how it turns out.

                              Skywalker "this is not going to go the way that you think" PORTFOLIO

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                                UE4 Marketplace Modular Neighborhood Interior & Exterior Pack

                                This is What I've been working on, a Marketplace pack that contains a large number of modular assets and props designed to let you to create entire neighborhoods with full interiors and custom materials, optimized for high performance on mid-range hardware (60fps+).

                                Check out the videos below for a better look and Let me know what you think.

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                                Video 1


                                Video 2
                                Last edited by I Create Art!; 08-03-2018, 11:44 AM.

                                Skywalker "this is not going to go the way that you think" PORTFOLIO

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