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    I have been working on sandstorm. What do you think?
     

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      improving the design of my cyberpunk city, still needs junk in it and some people walking around... but it's getting there...

       

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        Working On a Pulsar as Sun for Scene Decoration for my project called Celestial.

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          Worked on some world design stuff this weekend



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              Originally posted by hippowombat View Post
              Worked on some world design stuff this weekend



              I've been keeping an eye on this, love your art style, reminds me of what games were like when I was a kid

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                upgrading my sprawl map a bit... more upgrades to this map in the works but not finalised yet... stay tuned

                 

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                  My first post!
                  Last update with my scene "Possessed Tree" before I bake final light

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                    Tree of the Day ^^
                    Edge of Chaos RTS
                    "Age of Total Heroes" - RTS Pathfinding and Movement System for UE4
                    RTS Camera C++ Tutorial

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                      I am not sure, if there are specific rules about "projects" that can be posted here, so, I will post anyway what I am up to recently. I am very beginner, first touched UE4 in november. Visuals you see are mostly some free assets, used with permission (ship model is bought). Gameplay is all mine. I call it "ThunderGame" for now (comes from my second, family name translation). It is more learning playground than actual "game project", for now. Music also used with permission.



                      Last edited by Thunder_Owl; 03-02-2018, 08:04 AM.

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                        We are working on procedurally generated levels in POSTWORLD!
                        Support our Thunderclap campaign!
                        https://www.thunderclap.it/projects/...rld-begins-now

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                          Anime Shading Model - Twitter

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                            Anime Shading Model - Twitter

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                              Have been trying out several screen transitions in Unreal Engine to improve the load screen -> game and teleportation parts of a game I'm working. So far I'm really liking the Slice Fade Transition, will create a few other versions of it in the near future.
                               

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ID:	1440977 Some more progress of my game nothing left, Building sealife and character, she is not finished yet. Click image for larger version

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