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    Recently i've been working on demo (HL2 Last-E) for Epistle 3 Jam. And... after 3 weeks of work i finally finished it and you can play it now if you want:

    https://itch.io/jam/epistle-3-jam/rate/173724 (all info you can find here)

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    Last edited by Jandar-man; 11-08-2017, 04:03 PM.

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      Hey guys!

      A collection of in-game screenshots, improvements on the level lighting and UI.

      You can find out more at our campaign at BrightLocker: https://www.brightlocker.com/games/capsella/updates

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        Trying to replace the Third Person pawn with this bad boy... And I'm in a world of pain!

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          Originally posted by piotr47 View Post
          Trying to replace the Third Person pawn with this bad boy... And I'm in a world of pain!

          Looks fantastic!!

          How you will rig the model?

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              Hi!
              I've been working on some birch trees for a long time now, trying to replicate nature as good as i can.
              The leaves are double-sided, meaning, that i've captured the upper- and underside of it.
              The textures for branches, twigs and trunk where captured via photogrammetry and making seamless textures out of it. Here are some screenshots:

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              Last edited by Rolf_Diesel; 11-12-2017, 02:46 AM.

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                Typography: Magicstics and Inklings.

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                  Here's my current big project. Open world JRPG-style game:

                  https://www.youtube.com/watch?v=UvhXh1_vNnY
                  CURRENT PROJECTS:
                  PREVIOUS PROJECTS:SOCIAL MEDIA:

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                    Windows MR (Immersive Headset) + UE4 + Infinity Blade

                    https://twitter.com/shop_0761/status/930051551514603520

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                      ingame.. still working on face geometry..
                      Attached Files
                      Last edited by sold4t; 11-15-2017, 02:14 AM.

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                          Our largest postapocalyptic level sneak peek
                           

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                            Hi Ive Been working on this and a few other projects for a couple of years now, on & off between full time job and family.
                            Nothing is final art mostly been focusing on the code and flight /ship systems being a total noob to programming (thank god for blueprints)
                            My primary motivation is for VR games.
                            What you guys think?

                            Last edited by AlphaWolF; 11-19-2017, 06:29 PM.
                            Artstation

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                              Working on sprites for my new game: http://noonan.design/updates/nd2-upd...enemy-sprites/
                              @SeanNoonan | My Portfolio

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                                Working in the enemy spawner... Ehh... Something wrong on the loop...

                                http://www.indiedb.com/games/capsell...ve-a-bug-maybe
                                Last edited by rogeriooo; 11-20-2017, 04:59 PM.

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