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    Hey guys. Here are a few screenshots of the game I've been working on for a while now called "Trail Breaking"... and adventure/puzzle game. Used to be called "The Way Back".
    Let me know what you think so far. Thanks.

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    For additional information please visit... www.jlssoftworks.com

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      Definitely some amazing work in this thread! Well done everyone.

      Comment


        Nova

        Hi guys, this is my first post in the unreal forums. I am an archviz guy who has never done a game before so I have no idea how to make one :-), but here I go willing to tackle every challenge that is going to appear on the way. This is going to be kind of a "short playable trailer"... I have everything in mind, did some nasty drawing for the storyboard and I want to show you the very first screenshots of a few couple of assets I put together in the scene. I'm using UE 1.16, Maya, Zbrush, Substance Painter and Substance Designer. Eventually some Megascans assets for the main section before entering the "building"... I would really appreciate any feedback you can provide and as I have no idea what I am doing :-) hit it as hard as you can! Eventually when I progress further I can even start my own thread









        Attached Files
        Gastón Suárez-Pastor
        Serendipity CoFounder
        www.serendipitycg.com

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          I put together a Debris Kit this week.



          You can pick up this Debris Kit at:

          TurboSquid: https://www.turbosquid.com/3d-models...ral=MeshMagnet
          or
          CGTrader: https://www.cgtrader.com/3d-models/i...kit-game-ready
          Attached Files
          [Need game models?] [My latest Drone.]

          [My UE4 Marketplace]

          Comment


            Comment


              Dalton Kane

              Recently downloaded my version of iClone 7 and made this guy in it and imported him into Unreal this morning. Overall the character looks really good. I haven't set up his anims yet but those should be done in short order. What do you guys think?


              Youtube
              Facebook
              Twitter
              Forum

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                Originally posted by reok View Post
                Would you be able to enlighten me on how you did this?
                It looks amazing!

                Comment


                  Hi, guys!
                  I'm working alone on my project named Advanced Rolling Ball Kit.
                  Here, a little video from it:

                  Comment


                    WIP character animation for side scroller

                    Hey guys,
                    I've been working on a Side scrolling platformer concept for a while now. I Was using the default UE4 character to get the basics down, but since I got all my custom character and animations in the engine, I ended up re-doing most of the logic. Mainly getting my head around Animation Blueprints. Here's what I've got so far... I still haven't implemented a ledge grab system on the new character and I still have to fix a lot of the blending when she changes directions and speed.


                    Twitter | UE4 Marketplace

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                      My 3 year old game still in development

                      Click image for larger version

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                      http://awwwhowcute.classicaleramulti.com

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                        Got mocap curve animations also running for AI. Still much to work on, but capture new WIP video.

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                          Some ice for something I'm working on releasing soon. =)



                          Last edited by SE_JonF; 07-09-2017, 01:01 PM.


                          Project Reverie Game | SEJonF.com | Twitter | ArtStation | WIP | UE4 SciFi Assets - Season 1 & Season 2 Discount Bundles Free Asset Demo | Ice Shader

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                            LEGENDS OF EPICA | CS - SPACE ALPHA

                            Comment


                              Originally posted by SaOk View Post
                              Got mocap curve animations also running for AI. Still much to work on, but capture new WIP video.
                              Good immersion, good ragdolls. Has some CS feel to it. However, the demo feels overall too static.
                              LEGENDS OF EPICA | CS - SPACE ALPHA

                              Comment


                                Thanks , yes still very unfinished. Having much feature prototypes not shown in that video (+haveing separate proper map, that is just test ground). Should have consept running during fall. Will be fully dynamic battleground with interactive ambient life at the end. Similar to my WLA amalgamation mode in ArmA3 except expanding civilian aspect; including buildable hospitals and prisons.
                                Last edited by SaOk; 07-07-2017, 06:34 PM.

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