Announcement

Collapse
No announcement yet.

What Are You Working On? Community Screenshots & Videos

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Foliage I made for project "Our Heritage"

    more screenshots: https://www.artstation.com/artwork/3DNX2

    Thread : https://forums.unrealengine.com/show...-quot&p=704495

    Comment


      just finished my Multiplayer Shooter Starter Kit (incl. Battle Royale, TDM and Classic mode)

      Battle Royale mode overview


      Click image for larger version

Name:	screen6.jpg
Views:	2
Size:	93.9 KB
ID:	1128229
      Click image for larger version

Name:	screen3.jpg
Views:	2
Size:	146.8 KB
ID:	1128230
      Click image for larger version

Name:	screen1.jpg
Views:	2
Size:	80.9 KB
ID:	1128231
      [MARKETPLACE] RPMSF - Flexible Multiplayer Shooter Framework - 7 game modes + Battle Royale (solo, duo, squad x4, 50x50).

      [FREE]- Melee Weapon Tracing System (multiplayer support)

      Comment


        Click image for larger version

Name:	HighresScreenshot00039.png
Views:	2
Size:	252.4 KB
ID:	1128268Click image for larger version

Name:	HighresScreenshot00038.png
Views:	2
Size:	248.6 KB
ID:	1128269Click image for larger version

Name:	HighresScreenshot00037.png
Views:	2
Size:	264.0 KB
ID:	1128270Click image for larger version

Name:	HighresScreenshot00036.png
Views:	2
Size:	828.1 KB
ID:	1128271Click image for larger version

Name:	HighresScreenshot00035.png
Views:	2
Size:	851.1 KB
ID:	1128272Click image for larger version

Name:	HighresScreenshot00034.png
Views:	2
Size:	275.1 KB
ID:	1128273Click image for larger version

Name:	HighresScreenshot00033.png
Views:	2
Size:	243.3 KB
ID:	1128274Click image for larger version

Name:	HighresScreenshot00032.png
Views:	2
Size:	354.3 KB
ID:	1128275Click image for larger version

Name:	HighresScreenshot00030.png
Views:	2
Size:	288.4 KB
ID:	1128276Click image for larger version

Name:	HighresScreenshot00029.png
Views:	2
Size:	796.1 KB
ID:	1128277Click image for larger version

Name:	HighresScreenshot00028.png
Views:	2
Size:	772.4 KB
ID:	1128278Click image for larger version

Name:	HighresScreenshot00027.png
Views:	1
Size:	773.0 KB
ID:	1128279Click image for larger version

Name:	HighresScreenshot00026.png
Views:	2
Size:	918.8 KB
ID:	1128280

        Comment


          Hi, everyone! We’d like to introduce you to Reclusa ( https://www.facebook.com/ReclusaGame/ ), an atmospheric nightmare-ish game with bits of horror. It’s still in development and we’re working really hard to make the best environment we can. We’re small indie studio from Prague, Czech Republic, and we’d love to hear your thoughts on this.

          Click image for larger version

Name:	00.jpg
Views:	2
Size:	232.5 KB
ID:	1128326
          Click image for larger version

Name:	001.jpg
Views:	2
Size:	106.9 KB
ID:	1128327
          Click image for larger version

Name:	03.jpg
Views:	2
Size:	157.7 KB
ID:	1128329
          Click image for larger version

Name:	02.jpg
Views:	2
Size:	373.8 KB
ID:	1128328

          Comment


            I am working on this level and I am trying to make this level realistic as much as possible.









            (This is my first post on the unreal engine forum.When I was trying to upload my screenshots from my computer I always experienced database error and English is not my native language sorry about that.)
            Attached Files

            Comment




              I've been toying around with the Volumetric Fog in 4.16 preview and trying to get it to look nice for light reflections to be visible without being too foggy. I think I got it exactly where i want, need to replace the cabin and then the scene is pretty much good to go.

              Comment


                Nice work [MENTION=40236]xtrzx[/MENTION]!

                Another prop for my upcoming marketplace pack. Two more left and I'm finally finished! View more here!

                Click image for larger version

Name:	112.jpg
Views:	2
Size:	454.9 KB
ID:	1128439

                Click image for larger version

Name:	110.jpg
Views:	2
Size:	592.8 KB
ID:	1128440

                Simulacrum Game | Play The Alpha | Caldera Entertainment | Twitter | ArtStation

                Comment


                  1:Ai Car traffic light rules.
                  2:Ai Car avoid pedestrians.
                  3:Have some car can drive by self.
                  4:People avoid each other, use the EQS.

                  Press E get car.
                  press C change camera.
                  Press F AmblanceCar can light.

                  Ai car can't drive,Have bug.

                  Personal works, is making, not perfect

                  Click image for larger version

Name:	a.jpg
Views:	1
Size:	103.2 KB
ID:	1220530
                  Click image for larger version

Name:	b.jpg
Views:	1
Size:	72.2 KB
ID:	1220531
                  Click image for larger version

Name:	a.jpg
Views:	1
Size:	103.2 KB
ID:	1220530
                  Click image for larger version

Name:	d.png
Views:	1
Size:	72.6 KB
ID:	1220532
                  Click image for larger version

Name:	e.png
Views:	1
Size:	61.1 KB
ID:	1220533

                  DownLoad Here: https://page41.ctfile.com/fs/3690341-202251026

                  Comment


                    upgraded my old evolved mode model to my current skill level, had to be done, cause the old model was about 2 years old and looked totally out of place with everything else.... kinda hard to see the details in game because of the screen effect... but here it is rendered in keyshot... hope you like it ...

                    Comment


                      I've never posted in this topic iirc.

                      Currently working on the 1.1 release of my space shooter Spasteroids:
                      UE4 Jam Entries:
                      March 2016
                      September 2016
                      Epic MegaJam October 2016
                      December 2016

                      Comment


                        Hey!

                        I've been working on Pantheon, a VR RTS/ TD/ God Game.

                        I've been doing this solo for over a month now, looking to get it out on EA asap, but probably looking to get some funding before that can even happen.

                        I set up the IndieDB page today and did some work on my website too!

                        Click image for larger version

Name:	CoverArt.jpg
Views:	1
Size:	490.7 KB
ID:	1128523

                        I made a bunch of screen from inside the current build of the game, got a bunch of stuff working like 200 vs 200 AI, GPU powered character sprites, wave spawning, gesture recognition powers, tower placement and defensive structures (barriers), got a few types of enemy working like skeleton crawlers and archers plus big bad boss dude who slows every tower in a radius.

                        Done it all in blueprints except the AI Environment Query System / Tag setup, so that ai is smarter and doesnt try to focus flying units if it can't and vice versa.

                        Hope you like it and can take a minute to join the Pantheon over at twitter!

                        Click image for larger version

Name:	Pantheon_Screen_4.jpg
Views:	1
Size:	651.4 KB
ID:	1128524

                        Click image for larger version

Name:	Pantheon_Screen_7.jpg
Views:	1
Size:	693.0 KB
ID:	1128525

                        @agamedevguy twitter
                        Renn Farnell Website

                        Comment


                          Since I'm a Skyrim-fan and UE4-noob I've been working on a "Skyrim-style" cave interior in Unreal Engine 4.14. Assets are mostly from the Infinity Blade grasslands pack, plus many based on Skyrim assets. The textures are also mostly from the Infinity Blade pack or engine content, plus a lot of *cough* placeholders, mushrooms for instance...it's WIP after all, although one with bloom, Skyrim soundtrack and brick mushrooms.

                          Last edited by Chiaro22; 05-25-2017, 10:15 AM.

                          Comment


                            "Not everyone will survive the change"

                            Attached Files

                            Facebook: https://www.facebook.com/ThemandUsHorror
                            Art Portfolio: https://www.artstation.com/artist/unforgiven

                            Comment


                              Wrapped up development on my upcoming marketplace pack. Check out more screens here!

                              Click image for larger version

Name:	123.jpg
Views:	2
Size:	677.3 KB
ID:	1128880

                              Click image for larger version

Name:	128.jpg
Views:	2
Size:	541.6 KB
ID:	1128881

                              Simulacrum Game | Play The Alpha | Caldera Entertainment | Twitter | ArtStation

                              Comment


                                wow thats really good
                                Marketplace Assets: Lowpoly Medieval pack 1 - Low Poly Survival Pack

                                other: Youtube - My 3D Models - Facebook - Free UE4 Projects

                                Comment

                                Working...
                                X