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    Revisiting an old abandoned project...

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    Attached Files
    Last edited by ULLS; 02-15-2017, 06:29 PM.
    [FREE] Procedural Bridge Blueprint, [FREE] Spline Enabled Ivy BP

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      Hi everybody.

      This is a by-product of some experiments im trying. Self balancing "robot". Actual physics actor. Its trying to not fall and I can control it a bit. Its actually fun to play with it.

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        Originally posted by Nigkdo View Post
        Hi everybody.

        This is a by-product of some experiments im trying. Self balancing "robot". Actual physics actor. Its trying to not fall and I can control it a bit. Its actually fun to play with it.

        cute!!! Like watching ur first born go for the first time xD

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          Update on my learning project.

          • Now with HUD
          • needed block resource to place blocks
          • Dirt block with growing grass
          • improved rotating and "take target rotation" function
          • new torch with not working auto placement
          • day circle


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            Couldn't sleep, did a thing.

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              Cubers - Twin Stick Slasher

              Hi.
              I'm making game on my own and I'll make a thread about my game, for now I'm posting a video here and some screenshots. Hope you will like it guys !


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                My current project is some sort of sex dungeon / root cellar hybrid.
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                Stylized Low Poly Environment
                Stylized Low Poly Pine Forest
                Stylized Low Poly Buildings
                First Person Horror Template

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                  I'm a senior majoring in Game Art and Design. Here's what I've done thus far for one of my scenes in my portfolio. Really would like some input if possible

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                    Work in progress. Intended platforms: mobile, mobile VR, PC

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                      Updated In Game User Interface for Crash Force.

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                        Here is a quick screenshot of my game I've been working on called Desolate for now. Just some fire effects I got all sorted out, I love the floating embers all over the sky.

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                          I have been working on the Snow / Ice worlds of my game.

                          It's coming along nicely, although, I do feel that because of the cold atmosphere I was going for, everything blends into the same colour tone, so, I will need to work on accentuating certain items of interest.

                          Thanks for looking.

                          Portfolio Website - www.jforthdesigns.co.uk

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                            My small mobile first person adventure game

                            Rocketeer

                            my portfolio
                            my youtube

                            Camera Volumes System
                            Instanced Plugin
                            Simple Portals
                            Water Flow For UDK
                            Setup Swarm

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                              Today I implemented a first pass physics based turret. Temporarily it uses the base projectile from my ballistics fx pack.
                              -------------------------------------
                              Cubit Studios Ballistics VFX Pack Available on GUMROAD now.
                              Infinitesimals Development Log

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                                Still early wip : Will need to have way more contrast here !
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                                Facebook Progress page : Homarttaco Facebook
                                Artstation :Homart
                                Portfolio: Homarttaco

                                UE4 Marketplace : RTS CARTOON ENVIRONMENT PACK

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