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    don't know whats going on with nvidia's new shadowplay (shadow blending)... but hey, it's a learning thing

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      I've been working on a game for a long time, figured it might be good to post it here too, Check out the trailer if you have time.
      the project has been entirely solo for a very long time everything you see in the trailer is just me except unreal engine of course ^^;
      still very nervous about all of this.

      you can follow the projects updates on
      Face book - https://www.facebook.com/TritoneTheGame/
      Twitter - https://twitter.com/TritoneTheGame
      Unreal Forum Thread - https://forums.unrealengine.com/show...ast-year-or-so

      thanks for any interest guys, its very VERY appreciated

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        Here is mine

        Game: Escape from Mill Station (currently in development).
        http://worldofclouds.com/escapefrommillstation.html
        Last edited by Etienne Andlau; 10-16-2016, 12:44 AM.

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          New Grenades and Guided bombs weapons finished for my Game Celestial Breach!
          Now working a new special weapon

          We are on Greenlight
          http://steamcommunity.com/sharedfile.../?id=777824804

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            A little shameless cross posting haha, wip of my model for my Studio come check it out!

            E L V E N C H I C



            A E S T H E T I C S

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              Working on re-creating an environment from The Legend of Korra as part of a school assignment. I'm also using this project as an opportunity to learn more about working in Unreal in general, focusing on working with materials in differents ways, figuring out efficient, iterative workflows for environment buidling/lighting, as well as the Substance-to-Unreal pipeline.

              Lot of first-timers in this project: first project of this scale, first time working with proper environment lighting in a game engine; first time using Substance Designer for something of this scale, as well as working with exposed parameters; first deep-dive into how Unreal materials work. I've probably learned more than I realise, both technically and about my own artistic process.

              Just finished the first iteration of the props, and after I've completed those I'm gonna build some hero-ish props to assemble into a focal point for the scene. Current plans are a set of various dishes of Chinese cuisine, a teapot with matching cups, and some assorted cutlery. Anyone got ideas for some additional props to fit in somewhere?




              Based on this environment:

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                https://www.youtube.com/watch?v=UzmZFcsALeg

                Latest screenshot from my Project: The Vision.
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                http://indiannoob.in/vision-worlds-f...exclusive-now/
                https://www.youtube.com/watch?v=UzmZFcsALeg

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                  Hello Everyone one test scene I make using only one modular piece and starter content for sound and particles. Rendered with ease using the new sequencer tool. Enjoy Thank you

                  Screenshot:



                  https://youtu.be/7sxCaQi5cfs

                  My ArtStation Page:
                  https://www.artstation.com/artist/lefterisnotas
                  Attached Files
                  Last edited by Coolname87; 10-21-2016, 04:24 PM.

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                    Click image for larger version

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                      Been a while since I posted in here. More progress on my upcoming pack. =)

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                      Project Reverie Game | SEJonF.com | Twitter | ArtStation | WIP | UE4 SciFi Assets - Season 1 & Season 2 Discount Bundles Free Asset Demo | Ice Shader

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                          my game trailer https://www.youtube.com/watch?v=MbvS_CBKnas

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                            Hey again everyone. Here's an updated video for our Tunnels area. Was able to add in Physical Material footsteps and trigger/input based environment interaction!
                            Let us know what you think!

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                              Hey guys, Below are a few screenshots of my Puzzle/Adventure game called "The Way Back." Please let me know what you think.

                              Also please visit my website at ---> http://www.jlssoftworks.com/ for more screenshots and vids.

                              Thanks!

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