Announcement

Collapse
No announcement yet.

What Are You Working On? Community Screenshots & Videos

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    More progress on my upcoming Command Center pack. =)

    Still quite a bit to do, but I'm approaching the end.

    Click image for larger version

Name:	91.jpg
Views:	1
Size:	869.5 KB
ID:	1115423

    Caldera Entertainment | Twitter | ArtStation

    Comment


      https://twitter.com/Whalebranch for more.

      TWITTER: https://twitter.com/TheWahlgren
      YOUTUBE: https://www.youtube.com/channel/UCeq...p8HDXa9RhjSRyw

      Comment


        The last weapon from our game, Valgard and The Armor of Achilles, the Ax!

        Weapon Ax



        Level 1: It shoots an ax that returns to Valgard.
        Level 2: The weapon get its fire rate increased.
        Special: It creates axes that spins around Valgard and after a while, shoots eight axes in different directions.

        Comment


          as usual I'm working on my game

          I recently started capturing some footage to prepare a trailer, here's one of the shots:



          Follow me on Twitter!
          Developer of Elium - Prison Escape
          Local Image-Based Lighting for UE4

          Comment


            Our story driven adventure game, Life Pictures, is now on Steam Greenlight! We humbly request a vote if you think you'd like to play it! You can check out the latest trailer for our game below! Thank you!

            Comment


              Trailer for Orbit: Weather & Seasons Suite:



              Just submitted it to the marketplace for review today.

              Comment


                Alien Blitzkrieg

                You guys do some amazing work.

                Love the environment for 3826, and the lava landscape is incredible!

                I decided to drop in here and say hi since I just got my first game published on Google Play, Alien Blitzkrieg. I worked on it by myself for about 3 months, all Blueprint based. Feels good to finally have something published. It's a simple Clash of Clans style tap-to-drop-troops game, but with no online play.

                I'd love to know what you guys think. Critique is welcome.

                Click image for larger version

Name:	splash_ShitRez.png
Views:	1
Size:	508.9 KB
ID:	1115664

                Click image for larger version

Name:	Pics_14_LowRez.png
Views:	1
Size:	423.5 KB
ID:	1115668

                Video is captured in Unreal. I still need to capture some videos of gameplay.



                https://play.google.com/store/apps/d...ien.Blitzkrieg
                Attached Files

                Comment


                  Dev. Update - Video Concept - Customization : https://www.patreon.com/posts/4-rank-0-video-1-6811053

                  Attached Files

                  Lost Paradise by Antonino Truisi - Indie Game in Development - Become one with The Stigma
                  FaceBook | Twitter | YouTube

                  Comment


                    Office Freakout

                    Been working as the programmer on a blueprint only game developed with a fast turn time of around 3.5 months to date and a lot has gone in to making the game in a very short amount of time. The game includes: 99% destructible/interactable physics objects, Rank/Unlocks/Steam Achievements, unique weapons/perks, in game texture customization, AI......

                    We will be releasing on the 27th of this month to steam.

                    Can't wait to remember what sleep was like!

                    Last edited by CptShip; 09-21-2016, 02:51 AM.

                    Comment


                      Originally posted by CptShip View Post
                      Been working as the only programmer on a blueprint only game developed with a fast turn time of around 3.5 months to date and a lot has gone in to making the game in a very short amount of time. The game includes: 99% destructible/interactable physics objects, Rank/Unlocks/Steam Achievements, unique weapons/perks, in game texture customization, AI......

                      We will be releasing on the 27th of this month to steam.

                      Can't wait to remember what sleep was like!

                      https://youtu.be/5OEsCPTSE4c
                      Very nice trailer! Loved how it starts with a bit of madness to get you a taste of the game even before logos. Great job!

                      Comment


                        well the next episode is done... 50 or 60 more and the journey 'might' be done... but in any case i'll improve



                        thank you Epic for this platform...

                        Comment


                          Was having my first go at landscape materials and some foliage...

                          Attached Files

                          Comment


                            sorry, had an urgent request to get this one out quick... written, scripted, built, produced, recorded and uploaded in about 4 hours... but... ya do what ya gotta do (smile)...



                            make a good day... NS

                            Comment




                              You can follow me on twitter if you like my works or maybe you like me... Link below!
                              https://twitter.com/Filly_The_Owl/st...39690252070912

                              Comment


                                Dark Souls in Unreal Engine 4. Finished my fan-art environment. Breakdown and .exe coming soon:

                                Benjamin Roach \ Environment Artist -- Fromsoftware
                                ベンジャミン ローチ \ エンバイロメント アーティスト
                                株式会社フロム・ソフトウェア
                                Portfolio ~ Linkedin ~ Artstation

                                Comment

                                Working...
                                X