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What Are You Working On? Community Screenshots & Videos
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The last weapon from our game, Valgard and The Armor of Achilles, the Ax!
Weapon Ax
Level 1: It shoots an ax that returns to Valgard.
Level 2: The weapon get its fire rate increased.
Special: It creates axes that spins around Valgard and after a while, shoots eight axes in different directions.
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Our story driven adventure game, Life Pictures, is now on Steam Greenlight! We humbly request a vote if you think you'd like to play it! You can check out the latest trailer for our game below! Thank you!
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Alien Blitzkrieg
You guys do some amazing work.
Love the environment for 3826, and the lava landscape is incredible!
I decided to drop in here and say hi since I just got my first game published on Google Play, Alien Blitzkrieg. I worked on it by myself for about 3 months, all Blueprint based. Feels good to finally have something published. It's a simple Clash of Clans style tap-to-drop-troops game, but with no online play.
I'd love to know what you guys think. Critique is welcome.
Video is captured in Unreal. I still need to capture some videos of gameplay.
https://play.google.com/store/apps/d...ien.Blitzkrieg
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Dev. Update - Video Concept - Customization : https://www.patreon.com/posts/4-rank-0-video-1-6811053
Attached Files
Lost Paradise by Antonino Truisi - Indie Game in Development - Become one with The Stigma
FaceBook | Twitter | YouTube
Contact: support@stigmastudios.com
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Office Freakout
Been working as the programmer on a blueprint only game developed with a fast turn time of around 3.5 months to date and a lot has gone in to making the game in a very short amount of time. The game includes: 99% destructible/interactable physics objects, Rank/Unlocks/Steam Achievements, unique weapons/perks, in game texture customization, AI......
We will be releasing on the 27th of this month to steam.
Can't wait to remember what sleep was like!
Last edited by CptShip; 09-21-2016, 02:51 AM.
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Originally posted by CptShip View PostBeen working as the only programmer on a blueprint only game developed with a fast turn time of around 3.5 months to date and a lot has gone in to making the game in a very short amount of time. The game includes: 99% destructible/interactable physics objects, Rank/Unlocks/Steam Achievements, unique weapons/perks, in game texture customization, AI......
We will be releasing on the 27th of this month to steam.
Can't wait to remember what sleep was like!
https://youtu.be/5OEsCPTSE4c
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You can follow me on twitter if you like my works or maybe you like me... Link below!
https://twitter.com/Filly_The_Owl/st...39690252070912
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Benjamin Roach \ Environment Artist -- Fromsoftware
ベンジャミン ローチ \ エンバイロメント アーティスト
株式会社フロム・ソフトウェア
Portfolio ~ Linkedin ~ Artstation
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