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    Prototyping archery:

    WIP Thread

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      Originally posted by hippowombat View Post
      Nearly finished with my weather/time of day/seasons suite, link in my signature.

      Want it. Want to see some of the weather as well.
      Spline-Enabled Fence Pack - "Great pack, huge time-saver, top quality and enough variety to really make the assets unique." -Dark Acre Jack
      Destructible Road Signs - "Seriously awesome. Single blueprint for pretty much all the road signs you'll ever need." -thankstipscom
      Zipline/Teleporter/JumpPad - "This is a very flexible system for any project, and really simple to implement." -lunyBunny
      Wooden Storage Pack - "Very good high quality assets and well worth it." -Deathweave
      Digital Portfolio

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        Trying to narrow down a color scheme for my upcoming pack. More screenshots here!

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        Simulacrum Game | Play The Alpha | Caldera Entertainment | Twitter | ArtStation

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          PRG Environment Update.

          It's been a while, but we've been working on level streaming for our Traditional Survival Horror, so here's an update with level streaming!

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            Action game "3826" locations preview

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              Trailer for LIFE

              Offering my Freelance Game Design ,Counselling and C++ Programming Skills!
              https://forums.unrealengine.com/show...ner-Counseling

              Marketplace Assets
              Melee Tracing Plugin:https://forums.unrealengine.com/show...Tracing-Plugin
              Medieval Combat Starter Kit:https://forums.unrealengine.com/show...at-Starter-Kit
              Foliage To Blueprint:https://www.unrealengine.com/marketp...e-to-blueprint

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                Hi everyone!
                And this is my work in progress - Maze: Gold Run game. I'm working on it all by myself.
                Some time erlier i have made blueprint actor for maze generation, so I have used this actor in this project.
                In this game maze-generator-actor generates not only maze itself, but all the coints too.
                And, what is important to me, in this project I was able to use music I have made.
                https://youtu.be/yGKarfH6XPo

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                  http://imgur.com/a/vJrXb

                  Survivalizm, please have a look at the link.
                  Check out Survivalizm. Animal Adventure game. Save the animals.
                  Arcade satellite shooter - Protect Thy Sphere thingy

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                    Hey everyone! I thought I'd share our submission to the Steam Greenlight "concepts" section for our game in development: LEGACY: FUTURETECH FLIGHT ACADEMY. It will be a stand-alone, 3rd person, arcade-style space combat simulator. You can check out the pre-alpha video, screencaps, and description on the Steam link at the end. Please comment and critique...I'd love to hear your opinions. Thanks! http://steamcommunity.com/sharedfile.../?id=760900198
                    Attached Files

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                      Artstation
                      Join the support channel
                      Gumroad Store

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                        No images as I'm at work at the moment, but I am making a re-make of Haunted Maze, a Net Yaroze game originally released for PS1 via the Official Playstation Magazine. Youtube it, it's hilarious.

                        Unfortunately I'm very new to Unreal and game development so progress is slow, particularly with working full time, a wife and 7 month old baby.

                        Progress so far:
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                        Last edited by Boolean Games; 09-16-2016, 07:55 AM.
                        Greg
                        Boolean Games

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                          Just threw this guy on my artstation.

                          Attached Files

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                            Yore VR forest scene

                            Originally posted by JoshuaMarlow View Post
                            Just threw this guy on my artstation.
                            That guy looks so good! We're working on creating a forest that folks can walk around in or sit by a stream if they want. It's in VR and we're using UE4 to build it from the ground up. This is what we're got so far. If you want to see some more shots, we've updated our site with some more in-game screens. Its so cool to be able to see what everyone else is working on : )
                            http://www.playyore.com | Facebook | Twitter | Steam Store

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                              Basic modeling

                              This is what im currently working on, i used Solidworks to model the watch, but since it uses waaay to many polys im afraid to start UV unwrapping it, its currently Dynamic
                              Dials move according to realtime in blueprint.
                              It took 6 hours to make in SolidWorks
                              Some minor fixes 1 hour in 3Ds Max and 1 hour in UE4
                              This is a one fun project. If i could get the realistic settings for ambient occlusion, then perhaps it doesnt even need to be baked.
                              Any advice?

                              Thanks

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                                Originally posted by JoshuaMarlow View Post
                                Just threw this guy on my artstation.

                                That guy looks awesome! We're working on creating a forest that folks can walk around in or sit by a stream if they want. It's in VR and we're using UE4 to build it from the ground up. This is what we're got so far. If you want to see some more shots, we've updated our site with some more in-game screens. Thanks and its so cool to be able to see what everyone else is working on.
                                http://www.playyore.com | Facebook | Twitter | Steam Store

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