Originally posted by The Cheese Dragon
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Here is the second trailer from Valgard and The Armor of Achilles
Hello guys, we just released the new trailer from our game Valgard and The Armor of Achilles developed at Revolver Game Studio a brazillian game studio.
If you want to keep up with our work, here are our links.
TWITTER: https://twitter.com/RevolverGS
FACEBOOK: https://www.facebook.com/revolvergamestudio
STEAM: http://steamcommunity.com/sharedfile.../?id=359364431
WEBSITE: http://www.revolver.gs/blog/Last edited by saga revolver; 07-08-2016, 03:38 PM.
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Just put my game on Steam Greenlight. I am exited, yet a bit scared, how things will unfold in the voting.
https://steamcommunity.com/sharedfil.../?id=720453859
Last edited by TheoT; 07-08-2016, 07:02 PM.
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Not sure if this already exists but I did a cool experiment with Houdini Engine to transfer data using a Python SOP.
Testing spline import from Maya/3Ds Max/Cinema to Unreal Engine 4.
The Houdini Digital Asset reads the spline/curve from the DCC app and converts it to a 'copy paste' value Unreal is able to read.
Still some small bugs with rotationvalues. It was fun and I've learned a lot about Python
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Hey guys, thought I'd hop on and post some new screenshots from my adventure/puzzle game The Way Back. Let me know what you think.
It's still very much a work an progress but it's coming along.
Check out more pics at http://jlsproject.weebly.com/
or some videos at my YouTube channel https://www.youtube.com/channel/UCIO...c-bdtCLkCKdiSA
Thanks
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