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    I have been working on this for a couple days now, most of the bugs have been ironed out and it is working quite good now, this is a preview of how the levitate spell will work. I have given a fair bit of thought as to how the levitate HUD should look and this is what I have, please if you have any ideas as to improvements I would love to hear from you!

    Last edited by OddByte3D; 10-15-2014, 06:17 PM.

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      I think I've pretty nailed Telltale's look on a technical level.

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        I wish I had cool visual stuff to show off but I'm more of a blueprint person. I gave UMG a try and made this:

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          Newest video of current progress.
          Angry Ginger Santa - 2D Physics Game, UMG, Blueprints only, Android

          CPP Dialogue System with logic in blueprints
          Particles Propagation, Blueprint only

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            Awesome thread.

            One month & 4 days user. I am working on a first person adventure game.
            Last edited by starseeker; 10-16-2014, 09:00 PM.
            Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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              Originally posted by LMP3D View Post
              I think I've pretty nailed Telltale's look on a technical level.
              Nice! Hoping to see more.
              Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                5 day users. I'm just learning UE4, in future i want create shooter game )

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                  Click image for larger version

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                  Guess which building it is in the background and get a free visitor pass when it is finished!

                  -that is, if i ever release it -
                  FREE VR Drum Kit Project
                  FREE Color LUT Collection
                  FREE Physics Driven Spacecraft Project
                  FREE GTA Style Vehicle Interaction
                  Dynamic DoF(Depth of Field)
                  Camera Crossfade

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                    Originally posted by Jacky View Post
                    Guess which building it is in the background and get a free visitor pass when it is finished!

                    -that is, if i ever release it -
                    Would that be Griffith Observatory in Los Angeles, CA?
                    Last edited by DotCam; 10-17-2014, 03:58 PM.
                    Free Community Ocean & Sky Project || Join us on Discord! || Trello Roadmap

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                      Nice one, keep up the good work!


                      Originally posted by starseeker View Post
                      Awesome thread.

                      One month & 4 days user. I am working on a first person adventure game.

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                        Just a quick update on the Levitate spell, the user interface has been completely redesigned and made in UMG, it works much better and is easier for the user as well, please give me some feedback or suggestions!!

                        The button textures still need some work but the I like the general feel so far

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                          Originally posted by DotCam View Post
                          Would that be Griffith Observatory in Los Angeles, CA?
                          Close, but no:

                          Click image for larger version

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                          It's the Adler Planetarium.
                          Last edited by Jacky; 10-18-2014, 12:34 PM.
                          FREE VR Drum Kit Project
                          FREE Color LUT Collection
                          FREE Physics Driven Spacecraft Project
                          FREE GTA Style Vehicle Interaction
                          Dynamic DoF(Depth of Field)
                          Camera Crossfade

                          Comment


                            Originally posted by OddByte3D View Post
                            Just a quick update on the Levitate spell, the user interface has been completely redesigned and made in UMG, it works much better and is easier for the user as well, please give me some feedback or suggestions!!

                            The button textures still need some work but the I like the general feel so far

                            Cool stiff, the Ring is made in UMG? Anyway, thanks for the kind words on my video.
                            Check my working title: The Locked Room here: https://forums.unrealengine.com/show...he-locked-Room

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                              Originally posted by Osman View Post
                              Working on some materials in UE4:

                              Looking good!
                              Nice wrapping too

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                                This is a thrust style rocket game I am working on. I am very proud of how far I have come, I have modelled everything myself, made my own camera managers (with a sort of cinematic effect, which you can see in action in that picture), player managers, system for spawning different ships on different bases, homing rockets, explosions etc.. All in a low-poly style. The final download should be very small (well, as small as UE4 allows) because, well so far anyway, there are NO textures at all, everything is just coloured materials and meshes with multiple materials

                                It's time to work on the UI/HUD but that's realistic. Then start making some levels. Hopefully one day someone else will show interest too instead of just bein a massive project that I pour most of my time into :/

                                It's fun to fly
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