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    Blocking in an animation, halfway through. Does not represent the final animation.


    A game I am working on. What you will see is mostly animation work. While the hands and the pistol are marketplace assets, I would like to point out that all of the animation work and rigging is from scratch.

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      Dark Souls inspired Environment.


      I've created an environment using 3DS Max and UE4, taking inspiration from the Dark Souls game series
      Let me know what you think, would really appreciate feedback

      Last edited by StormArrowGames; 04-22-2016, 02:27 AM.

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        One man developer on "We who are about to Die"
        Official Subreddit
        Youtube - Twitter - Facebook

        Freelance Illustration & Concept Artist - for hire.
        http://jordylakiere.com/

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          https://www.youtube.com/watch?v=T2evg-j_Zhk

          check this out

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              Playing around with the Planar reflections in 4.12 branch
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              Twitter | dylan@incandescentimaging.net | View Caffeine On IndieDB

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                Very rough drafts but steadily working forward on this project! I'm going to redo the lighting and tweak post process in the Alpha_Test build of the map. The map and game-play are 50% complete!
                UnrealEye - A Gaming Classic Truly "Reloaded"

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                  Some POM material tests


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                  UE4 blog: www.michalorzelek.com/blog/ - Tutorials, free content and more!

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                    Just something I was tackling with in my free time. some sort of UNREAL DOOM mod



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                    Almost all of the work is original. Shotgun and s couple of other textures seen in these screenshots are someones else work that Ive found. Rest of it is original art
                    Attached Files

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                      wooow the doom remake and so much amazing stuff... that's a lot of work man good job guys and gals!
                      well I a m just working on some interiors in my free time .. Click image for larger version

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                      Last edited by spacehawk; 04-25-2016, 06:31 PM.

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                        Working on the shapes of new floor dividers for an upcoming free update. =)

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                        Caldera Entertainment | Twitter | ArtStation

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                          I've been working on a gear vr template for the community


                          https://www.youtube.com/watch?v=yA9AspoC_Z8

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                            Tweaking the new oceanshader in LAM. Too bad I cant swim.

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                            System
                            ASUS ROG Maximus IX Forumla - ASUS ROG GeForce GTX 1080 8GB - G.Skill RGB 16GB, Samsung M2 500GB

                            ArtStation
                            Artwork thread

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                              Some screenshots from the teaser scene for "Shades of black" project:

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                                I am currently completing the last few months of my Masters in Games Design, i have been working on some weapon blueprints and decided to create a small level to use them in. Any feedback would be great, i am not sure if i am using this forum correctly so appologies if that is the case.

                                Other videos can be found on my channel at https://www.youtube.com/channel/UCJH...qAIueU26KbtUVA

                                My portfolio can be found at www.newgameplus.wix.com/cmdesigns along with my email adress atc.

                                Thanks

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