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    Garage doors WIP set in a sample scene. Still missing the opener.

    https://www.facebook.com/Weapons-Fac...1374845230053/

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      addicted to burning the midnight oil ;-)

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        For more details, you can visit our website:

        https://smallandgame.com

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          A friend and I are currently doing some props and modular building for a Japanese style world. Here a couple of screenshots.
          I have others screenshots with more details of the same scene on this blog post.



          Modular Japanese HousesModular Procedural Scaffold SystemModular Snap SystemModular Snap System RuntimeArtstation Shop
          BlogTwitterArtStation

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            Work in progress , Lighting tests
            https://www.artstation.com/p/eyJBJ


            Last edited by AlphaWolF; 11-03-2017, 05:08 PM.
            https://www.artstation.com/alphawolf
            https://www.deviantart.com/alphawolf-uk/gallery
            https://www.youtube.com/user/AlphaWoIFuk/videos

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              Working on the lighting and water shader for our game Capsella The Lights of Lucern:

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                New Multiplayer Stealth Game: Bernackels' Shoggoth. Demo now available on Steam: https://goo.gl/vvzy5F

                Teaser (01:20): ​​​​​​​

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                  On the field Battlesuit deployment ! made possible with Unreal Engine 4
                   
                  Developer at AmmoboxStudios.



                  Eximius ( An FPS/RTS Hybrid )

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                    My solo project, people suggested I move the camera back, also didn't realise that all my colours were messed up because i'm using my tv as a monitor, only realised when I went on my mobile phone to check so it looked terrible before, I have tried adjusting my tv to match what I see on my phone but it is difficult to do that, I tried testing videos on youtube to try and achieve what it looked like to me, really surprised nobody mentioned this to me before... woulda thought it was obvious there was something wrong... anyway... here's the version I guestimated by eyeballing it using my mobile phone...

                     

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                      Part of a world which i am creating for a school project. Don't mind the lights.

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                        Click image for larger version

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                          Our largest postapocalyptic level sneak peek.
                           

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                            Originally posted by Frozenfire View Post
                            On the field Battlesuit deployment ! made possible with Unreal Engine 4
                            This is nicely done. I think you could add a bit of camera shake if player is close to the capsule dropping.

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                              Preparing my game for Q1 2018, even still much to work on. More in https://twitter.com/TheRealSaOk
                              Attached Files
                              Last edited by SaOk; 12-02-2017, 07:54 PM.

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                                Weapons for open world survival horror - .22cal strongly represented
                                Attached Files

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