Announcement

Collapse
No announcement yet.

Screenshot Saturday!

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    I finish my concept for my next game



    More on my artstation:
    https://www.artstation.com/artwork/yPD03

    Comment


      I did a basebuilding thing where each section is visualized board by board.

      Comment


        WIP Location Toolkit 2017-08-26

        WIP New Android demo app on the left. Simple planetary clouds added. Updated presenter base. Added transparency support for the atmosphere.

        Comment


          Working on my FPS game, setting um AI actors & working fine...

          Comment


            Originally posted by Zhanj
            [ATTACH=CONFIG]142709[/ATTACH]
            Working on a watercolor effect using edge preservation and sobel
            Looks awesome, bro!!

            Comment


              Working on our postapocalyptic cave. Trying to turn it into one giant trap!
              More info here:
              https://twitter.com/PostworldGame
              Last edited by raianlp; 09-02-2017, 05:48 AM. Reason: link

              Comment


                Galileo - Global Navigation Satellite System visualization for spacecraft operator training
                Click image for larger version

Name:	orbitsim4.jpg
Views:	41
Size:	351.0 KB
ID:	1347614

                Comment


                  Anime Shading Model - Twitter

                  Comment


                    A small "moonlit ruin" scene I've been working on recently:

                    Comment


                      I created MAC 10 just to test some new technique adding some details ( bolts, groves and other details )
                      in substance.
                      So we will see how it turn out in low poly


                      Attached Files
                      http://erminascic3d.blogspot.com/

                      Comment


                        Click image for larger version

Name:	
Views:	0
Size:	206.5 KB
ID:	1347844Click image for larger version

Name:	
Views:	0
Size:	188.5 KB
ID:	1347845

                        Comment


                          Textured and Unreal 4 ready MAC 10.

                          2048 x 2048 textures and PBR ready

                          I learned some new techniques texturing hard surface models that will help in future projects.




                          Click image for larger version

Name:	RaP_Mac_10_LO_S6.png
Views:	40
Size:	573.3 KB
ID:	1348103
                          Attached Files
                          http://erminascic3d.blogspot.com/

                          Comment


                            My continue practice this time i modeled hand grenade from my former country Yugoslavia reliable M-75 hand grenade also known as "KaĊĦikara "

                            2048 x 2048 PBR textures and Unreal 4 ready.

                            Any advice or comment is welcome how to improve textures

                            Click image for larger version

Name:	RaP_M75_S_4.png
Views:	63
Size:	584.0 KB
ID:	1349411
                            Attached Files
                            http://erminascic3d.blogspot.com/

                            Comment


                              Click image for larger version

Name:	2017-07-30 23-32-00_2.png
Views:	43
Size:	809.3 KB
ID:	1350007

                              Comment


                                Comment

                                Working...
                                X