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  • Little early, but wanted to do this before I turn in for the night. NPC family for a project I'm working on.

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    • About us:

      Neorj is a team of 2 - game Desiree and a programmer. We've been working on this project for 2 years now. We've prepared a ton of material already, but there's still more to come! Which is exactly why we launched: 'https://www.thunderclap.it/projects/59371-neorj'. On the 1st of August we are starting a crowdfunding campaign to collect money to finalize and polish the project.


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      • A draft of our release trailer for Crash Force:

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        • Click image for larger version

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          Work in progress of a modular planet material. Configuration is getting easier. A long way to go. A lot of features to add.
          Attached Files
          Location Toolkit by Cerise Software

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          • Click image for larger version

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            Work in progress. Added base nightlight support for planet material. Added base atmospheric effect. Maintaining compatibility for mobile. Upcoming: atmospheric refraction, reflection, diffusion, maybe pollution; nightlights flickers and twinkles.
            Attached Files
            Location Toolkit by Cerise Software

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            • Originally posted by homembarata View Post
              Testing some blood effects and a new HUD.

              Hahaha, I love the design
              Can we see more of your project?
              Check out my GTA2 remake in UE4

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              • Originally posted by Hackmet View Post
                Hahaha, I love the design
                Can we see more of your project?
                Thank you! I have a devlog going on at http://fishpersonshooter.com

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                • Click image for larger version

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                  This is a sneak peek of a project I'm working on for a Call of Juarez inspired made in Unreal Engine 4.

                  You can follow updates on my personal Artstation page here!

                  https://www.artstation.com/artwork/XWzPa

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                  • This week I made a chain lightning effect:



                    Still a bit WIP

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                    • Click image for larger version

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                      WIP. Improved atmosphere with halo, reflection, and refraction. Prepared and reviewed the grid functions. Added a simple flag static mesh.
                      Attached Files
                      Location Toolkit by Cerise Software

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                      • Using the “cashgen plugin” I was able to create a procedurally generated level for my game which I think is cool



                        Thanks to the community for all the great tutorials and plugins and assets and so on

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                        • Using Action RPG Inventory System (ARPGIS) from the market place by Vanguard Interactive, inventory data stored in Gamesparks.com cloud.

                          Twitter | Facebook | YouTube | IndieDB

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                          • behold, anime girls

                            tomorrow ill make the ears wiggle

                            Last edited by Selentic; 08-12-2017, 05:45 PM.

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                            • FPS counter obeys us more than before! There are still ways to go though
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