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Screenshot Saturday!
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Roads with eroded edges
This is an experiment in road making. I'm sure I'm not the only one who has experienced frustration using the spline tool in the landscape editor when making roads. This map features a pair of techniques I'm playing with. The first is the landscape itself. The landscape is an accurate (topology wise) of a valley near Fresno, California. It was drawn from DEM data taken from USGS and converted into a png height map that was then imported into UE4. The area is roughly 500 sq Km (24Km on a side). The height map was then exported from UE4 back into a png file. (UE4 pads imported height maps edges to fit the components.) This height map was then used in Blender 3D to recreate the terrain at 1000:1 scale. The roads were then laid out using Blender's spline and mesh array tools. Once the road was routed, it was 'shrink wrapped' to the terrain. (Compare this with UE4 moving the terrain to fit the spline.) The resulting road mesh was broken up into a series of static meshes and imported into UE4.
Then comes the magic. The material on the road segments is two textures: The first is asphalt, and the second is a texture that matches the landscape exactly so that the road edges integrate seamlessly with the landscape. Vertex painting is used to control the width of the road shoulder.
The process sounds complicated. But it's actually rather easy. The road in the image is 24Km long and only took an hour to make and import into the editor. It fits the terrain with only minor adjustments needed here and there using the landscape tool.
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Reclusa
Hi, everyone!
We’d like to introduce you to Reclusa ( https://www.facebook.com/ReclusaGame/ ), an atmospheric nightmare-ish game with bits of horror. It’s still in development and we’re working really hard to make the best environment we can. We’re small indie studio from Prague, Czech Republic, and we’d love to hear your thoughts on this.
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We are working on different screen ratios: from 3: 2 up to 21: 9
https://forums.unrealengine.com/show...-Magic-Revivaladdicted to burning the midnight oil ;-)
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