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    Some pretty cool work on this page. =)

    Caldera Entertainment | Twitter | ArtStation

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      Nothing beats starting Monday off with a hot cup of joe and seeing everyone's posts
      Ironbelly Studios- Your External UE4 Development Partner: AAA Quality Services at Indie Prices
      Request a quote today:
      https://ironbellystudios.com
      Follow us on Facebook: www.facebook.com/ironbellystudios

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        Hi guys, i make a thread for my upcoming game Inmates https://forums.unrealengine.com/show...hlight=inmates

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          ZEscape boss is alive :O

          Finally did a playtest today of the new ZEscape boss I've been working on for the last couple of weeks.
          It was awesome to see it come alive and blast everyone to pieces ;D

          Click image for larger version

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          ______________________________________________
          https://www.facebook.com/madhousesoftware
          Where sanity is a virtue

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            I was using Substance Painter and tested my pipeline with UE4 AND i participated in a pokemon collab with some awesome artists, then i choose Roggenrola

            Used Blender to model and animate, Substance to paint

            Then I came up with this model:


            More details here:


            I used the ParticleEffects map to put those little fellas in action
            Attached Files
            Last edited by RafaelBrum; 03-18-2017, 10:37 PM.

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              drill unit anim is great
              Spline-Enabled Fence Pack - "Great pack, huge time-saver, top quality and enough variety to really make the assets unique." -Dark Acre Jack
              Destructible Road Signs - "Seriously awesome. Single blueprint for pretty much all the road signs you'll ever need." -thankstipscom
              Zipline/Teleporter/JumpPad - "This is a very flexible system for any project, and really simple to implement." -lunyBunny
              Wooden Storage Pack - "Very good high quality assets and well worth it." -Deathweave
              Digital Portfolio

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                I tried making a UMG color picker like UE4's one, but I didn't like how it came out, so I did one with the little triangle thingy:



                (The primary and secondary color stuff is part of my options menu, not the widget)

                If anyone's interested and can tell me how to pack up the widget/material so ppl can use it, I'd do that! (after cleaning up some of the horrible embarrassing material code)
                Last edited by Shivan Hunter; 03-23-2017, 09:32 PM.

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                  Originally posted by AscanioEntert View Post
                  Slight changes of the in-game user interface of our game Crash Force.
                  After:
                  Nice - what do you think of skewing the side left and right icons towards the middle instead? They would go better with the center UI I think if so.

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                    Click image for larger version

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                      [ATTACH=CONFIG]134687[/ATTACH] wip

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                        I hand painted some subsurface scattering maps for character's skins; just a study/experiment:









                        | Savior | USQLite | FSM | Object Pool | Sound Occlusion | Property Transfer | Magic Nodes | MORE |

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                          I am working on a VR RTS game.

                          Gameplay video standard desktop mode:


                          Gameplay video using HTC Vive in room scale mode:
                          AR plugin for UE4
                          AR Virtual Mirror plugin for UE4
                          Red Alert 2 VR remake
                          Armed Island VR RTS

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                            Here's my week work since i posted the Drill Unit above

                            I'm deciding with my team which theme we pick to put in the game. This decision will affect the entire scenario.
                            Can you guys say something about the Units?

                            Attached Files

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                              Originally posted by Osok View Post
                              drill unit anim is great
                              Thank you!

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                                Hope it's not a little late for screenshot saturday.

                                Some new environment for our game Eximius ( FPS/RTS Hybrid )
                                https://twitter.com/ammoboxstudios/

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                                Developer at AmmoboxStudios.



                                Eximius ( An FPS/RTS Hybrid )

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