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    Originally posted by Alexander Lean View Post
    Why i cant upload images here? It shows database error? Am I alone in this problem?
    I too cannot upload/link any images at the moment :/ Videos seem to work though.

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      My first screenshot Saturday! Unfortunately, image uploading/linking does not appear to be working at the moment so I linked a video instead.

      BrianMay and I are toying around with a new component-based ability switching system.

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        Sneak peak at the road tool we have just added for players to use on their terrain. It has various options such as follow terrain, align terrain to road. I find it's also quite handy to use as a molding tool.

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          Originally posted by renardchien View Post
          My first screenshot Saturday! Unfortunately, image uploading/linking does not appear to be working at the moment so I linked a video instead.

          BrianMay and I are toying around with a new component-based ability switching system.

          Hahahah! That physics arms is so funny! Looking guuud

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            Originally posted by Aztar View Post
            Sneak peak at the road tool we have just added for players to use on their terrain. It has various options such as follow terrain, align terrain to road. I find it's also quite handy to use as a molding tool.




            Awesome!! Love the first screenshot!! Great work!

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              Thanks for your kind words Voodoo! I forgot to take the roaming zombies out of the first screenshot, can you see them?!
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                Originally posted by Aztar View Post
                Sneak peak at the road tool we have just added for players to use on their terrain. It has various options such as follow terrain, align terrain to road. I find it's also quite handy to use as a molding tool.

                [ATTACH=CONFIG]73700[/ATTACH]


                [ATTACH=CONFIG]73701[/ATTACH]
                Love the style!

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                  Originally posted by Voodoo View Post
                  Hahahah! That physics arms is so funny! Looking guuud
                  Aww Thanks! Glad you like it!

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                    Originally posted by Errvald View Post
                    Love the style!
                    Yeah the art style is fantastic!

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                      Red team healer in our turn-based tactics. It's our first try to work with dynamic cloth and we just add her to the playable game pre-alpha on www.tacticallegends.com

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                      TacticalLegends.com - Twitter - YouTube channel
                      PLAY FREE NOW!

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                        Originally posted by Aztar View Post
                        Thanks for your kind words Voodoo! I forgot to take the roaming zombies out of the first screenshot, can you see them?!
                        Its a pleasure Yeah I saw the zombies! haha they look ready to do their thing! ;P is that a wolf or lion I see there? a Night scene would look epic in that shot!
                        Last edited by Voodoo; 01-15-2016, 06:58 PM.

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                          Originally posted by Voodoo View Post
                          Its a pleasure Yeah I saw the zombies! haha they look ready to do their thing! ;P is that a wolf or lion I see there? a Night scene would look epic in that shot!
                          lol! yes they are all in position and ready to go ;-) There was also a lion lurking, well spotted. I did play around with some night scenes but I can never seem to make a decent screenshot with the lighting.

                          @renardchien @Errvald thanks heaps for the comments! - Love the OctoGame, looks so funny rolling around!
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                            A few screenshots from a project I started last summer called SettlementZero.

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                            There are more screenshot and a video here for anyone interested: http://www.settlementzero.com

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                              Finally was able to rework our crowd control weapon, the most time taken was getting the projectiles to ignore each other when they spawn in the same location. But so far the shotgun is working pretty well and there are still other tweaks that will need to be done to it but for now its time to move onto other weapon tasks and character function tasks.

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                                We're about halfway done with our starter neighborhood "Murky Meadows". This one will have around 60+ homes to burglarize













                                Klepto - Burglary Simulator

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