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    #31
    Originally posted by Tim Hobson View Post
    Here's my contribution for this Saturday.

    More postings with this project and much more about it very soon. Keep an eye out in the WIP section.

    Three of us from Epic are throwing this together in our spare time.

    [ATTACH=CONFIG]10916[/ATTACH]
    Ghostbusters library scene right??

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      #32
      Hi Ray! This is in fact the Ghostbusters library scene. We got a little inspired after seeing the 30th anniversary re-release in theatres a few weeks ago!

      Here's another shot. We're still working on it. (Aiming for release next week)

      Finalizing the matinee this weekend and getting final lighting and assets in this week.

      Getting the particle effect for the cards in will be exciting too!

      Click image for larger version

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      Tim Hobson | Learning Resources | Epic Games
      UE4 Documentation

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        #33
        Hi!
        My #screenshotsaturday is about the brand new "purple virtual reality" shader I'm doing for Loading Human.
        A lot of new great effects with UE4!!

        Click image for larger version

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        https://twitter.com/bdcreations/stat...06209634779138
        Last edited by berna; 09-20-2014, 08:40 AM.

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          #34
          Originally posted by berna View Post
          Hi!
          My #screenshotsaturday is about the brand new "purple virtual reality" shader I'm doing for Loading Human.
          A lot of new great effects with UE4!!
          Looks very slick mate!

          My Entry:

          It's an experiment I did a while ago based on SW:TOR's character & environment lighting to figure out how they did it I expect to have this available soon on github & zip download (with some explanation on how it works over on my site)

          Click image for larger version

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          https://twitter.com/t_looman/status/513087567978569728

          Edit: download available! http://www.tomlooman.com/gradient-fresnel-shading-for-cinematic-lighting-in-unreal-4/
          Last edited by Tom Looman; 09-22-2014, 09:43 AM.
          Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

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            #35
            Originally posted by berna View Post
            Hi!
            My #screenshotsaturday is about the brand new "purple virtual reality" shader I'm doing for Loading Human.
            A lot of new great effects with UE4!!
            Looks really cool!

            Here is my pic for this saturday. It's a picture from a test forest that I have made (still lot of work until the final version ^^)
            https://twitter.com/fighter5347/stat...34403725656064

            Attached Files

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              #36
              I'm a bit late to the party (in my time zone at least :3 ) but dang it I wanted to share this with you guys

              MrNexy

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                #37
                We are new to the UE4 party, but here is an early screenshot of Abatron. We are currently porting from the Source engine and have fallen in love with UE4.. truly, madly, & deeply.


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                Lots of great looking projects on here!
                Devero
                Attached Files
                Last edited by Devero; 09-20-2014, 10:08 PM.
                W3 Studios

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                  #38
                  Late to the party, as usual. Flamethrower, yay.

                  Attached Files

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                    #39
                    Screenshot-Saturday so sharing a shot of my movie "Spellborn" done in UE4

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                    More in-depth making of: here

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                      #40
                      Click image for larger version

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                      Bit of cheating to use a GIF for screenshot saturday, this is the result of some material fiddling I did with a transition effect moving from a single world space position.
                      Game Developer @ LODZERO - My Twitter | tomlooman.com UE4 samples & tutorials | C++ Survival Game (Open-Source)

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                        #41
                        Strange shader

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                          #42
                          #screenshotsaturday

                          Nice @Chance Ivey. Here's my Reactor Corridor
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                            #43
                            Extradimensional creatures from a game I'm working on.

                            Attached Files

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                              #44
                              Originally posted by fighter5347 View Post
                              Strange shader


                              This is cool, Philipp!

                              Almost has a Matrix-esque feel to it from the end of the first move.
                              Tim Hobson | Learning Resources | Epic Games
                              UE4 Documentation

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                                #45
                                Updated my VR audiobook player with some fixes and improvements

                                Reddit Thread (has DL links, how to play etc.)

                                Screenshot: Click image for larger version

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                                Storyteller - An immersive VR audiobook player

                                Dungeon Survival - WIP First person dungeon crawler with a focus on survival and environmental gameplay ala roguelikes

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