Originally posted by Comatos
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Screenshot Saturday!
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screenshot saturday
It's Saturday right?
Latest screenshots from our short in real time, Frequence! ( still in work in progress,but the level art mostly done )
Frequence is a story inside an environnment made of surrealistic musical instruments.the textures and shaders are done in substance painter and designer
C&C are welcomeLaurie Durand, Level Artist
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Artstation: https://www.artstation.com/artist/ldurand
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Testing out ue4 , want to try make a med-evil zombie survival game , tried to make a simple scene but im dont think ive got it right :/ never tried any sort of programming or visual game design so bear with me :/ any advice on getting the grass to look better ?or how i could improve anything else in the scene ?
Last edited by vchircu; 09-07-2015, 06:01 AM.
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Working on a taxi vehicle variation, not done but at the same time getting a video process recorded for texturing up this car.
This is for the game PROXY, here is the link to the game forum https://forums.unrealengine.com/show...hp?61212-Proxy
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Originally posted by StevenWaltherMedia View PostI was just curious, is it possible to arrange a forum thread to organize the posts as most recent on top? I think this would be better for this thread in particular
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