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    Very early work on the entry scene of an underground exploration thriller I'm on with my friend. This scene will attempt to establish the general look and feel for the game.
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      This is what I've been working on during these last weeks! Hype!
      Here's our website : http://www.adventureoncloverisland.com/


      Last edited by jakpe; 07-25-2015, 10:50 AM.

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        We've been working hard on an additional level environment for Ancestory and here's a little look at it:

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          Getting more art in-engine! We're inching our way towards building our first person frisbee game. Here's a look at our test level and some of the powerups we'll have around the map.


          Attached Files
          terrehbyte blog | SuperNeko Games

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            Working on particle nebulas today for a fun break from the normal grind of modeling.

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            Arconia WIP
            https://forums.unrealengine.com/show...-FI-Rogue-Like

            Portfolio
            https://sketchfab.com/comatos

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              I worked today on a presentation type project to visualize how my BP for scripting game progression works. It allows for saving/loading the game any time and remembers the state of levels when traversing between them. You will find more info here:
              https://forums.unrealengine.com/show...ression-System

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              Twitter

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                Here's a few more WIP pics from our burglary sim, Klepto.





                Klepto - Burglary Simulator

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                  #screenshotsaturday mood

                  Hi!
                  Some screenshots of what I've been working with in UE4. Some early research tests to set the enviroment mood.
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                    @darkwoods. Super pretty! I love the palette <3
                    Check out our game Arcus!

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                      Something I'm working on

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                      War Penguin Studios - Twitter

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                        Screenshot saturday hype! We finally got a proper office space to work and this is what I and one level designer did in 3 days ( all new meshes and stuff but old shaders ). We have a super tight schedule and only a couple of people so we have to work really smart and sadly don't get the time to dwell too much on details. Hope you like it!

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                          Last week, our game was called Vordisk. Moving forward, we've decided on the name V-Bound for the project! Looks like we've got a logo to nail down now. At any rate, our artist hammered out some new models and materials. Hopefully we can get a HUD up and running soon enough.




                          Attached Files
                          terrehbyte blog | SuperNeko Games

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                            Klepto - Burglary Simulator

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                              Originally posted by StevenWaltherMedia View Post
                              @darkwoods. Super pretty! I love the palette <3
                              Thanks @StevenWaltherMedia! I really appreciate it!

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                                We posted this yesterday on Twitter for #screenshotsaturday as well as in our WIP thread here on the UE forums https://forums.unrealengine.com/show...Open-world-RPG, but we would like to share it with you in this thread as well, hope you like it Click image for larger version

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