More environment and texture work for a VR game I am working on. I got a little sidetracked with lighting, and didn't tune the LOD's very well for the grass.
#screenshotsaturday telekinesis power in Red Goddess: Possess and move elements of the planet to uncover the mysteries from the past of the main character. You also can possess the minds of enemies to use them in combat. #unrealdev
Hey guys, Aaron from Antisocial Games, couple more screens from the psychological horror game we are working on. Just me and one other guy and this is our first game. Let me know what you think
My current project is using the Urban City and Scifi Halls pack. I was a huge fan of City of Heroes (had five accounts between my wife, daughter, and I), so I figured I'd start messing around with an idea for a Hero game that isn't crappy like Champions, or being carried by a comic book franchise powerhouse like DC Comics. Anyway, here is a screen of one of the streets with some characters in action poses for flavor.
Heh, those will be special areas for combat. I'm hoping to figure out a way to incorporate them as something like a Superbase Headquarters that players could decorate and do some customization to as well but right now, I'd be happy to just make them into mission levels.
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