i love Substance Painter, it's been a while since i enjoyed 3d so much : )) this color scheme is far from done but it's fine for now..
apart from the blades i need to make a basic skeleton for the flaps, rudder, gears and the bottom hatch and figure out how to hook up the animations with movements..
Hi, here's the first in-game video.
the helicopter is not 100% done and it's the only original geometry, everything else is a stand-in using epic's starter content. concerning gameplay, the key stuff is working but needs a lot of polish (HUD especially) minor glitches with pickups, weapon accuracy, mouse drifting off-screen on a dual monitor setup ( really annoying ) and rope physics that suspend the character ( making him move without much glitches is a whole other story ) need moar work.. still, i'm very happy with Blueprints
fraps had some issues resulting in a crappy aspect ratio..
tnx, right about the camera, it's one of those ''omg it's finally working so i'm going to Michael Bay it'' things. i'll need to dampen it according to FOV also..not sure about the camera lag too. tweaks tweaks...
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