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    #46
    With the python plugin being dead, what's the plan next to upgrade this.

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      #47
      How did you manage to upload those gifs?

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        #48

        Originally posted by FAHR View Post
        How did you manage to upload those gifs?



        Insert image, paste url to e.g. imgur and do not retrieve locally.

        Originally posted by envenger View Post
        With the python plugin being dead, what's the plan next to upgrade this.

        I haven't had a chance to look at the UnrealEnginePython breaking changes for 4.24 yet, but will likely look into making the split between https://github.com/getnamo/machine-learning-remote-ue4 which would still use your local python but via socket.io transparently and https://github.com/getnamo/tensorflow-native-ue4 for native/inference focus.

        The remote is ready to use on e.g. windows systems, I need to squash a bug or two to make it run well on linux. The inference focused plugin needs BP api work.
        Plugins: GES - Node.js - TensorFlow - Socket.io Client - ZipUtility - Leap Motion - Hydra - Myo

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          #49
          Hey,

          I tried using the plugin for unreal version 4.23, the project loads up to 71% and then disappears. When I do a debug build from Visual Studio, I get the following error:

          Fatal Python error: Py_Initialize: unable to load the file system codec

          I have python 3.8 installed on my machine, do you know what is the source of this error or what can I do to make the plugin work?
          Thanks

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