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Uber Hi-Res Earth Shader - Work In Progress

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    #46


    Working on upgrades for this over the next couple of weeks! Improved the surface normals and fixed up all the seams in the textures and lighting by generating normals in the Shader. Got the following tasks to go:

    - Improved Clouds w/Shadows and Lighting
    - Realistic Rayleigh / Mie Atmosphere Scattering
    - Better Weather / Lightning
    - Tweaks for an Android (nVidia Shield) capable version.

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      #47
      And finally, it's pretty much finished. Just have some tweaks to make to the textures (Cutting around islands isn't very fun), and we're done. Very happy with this!

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        #48
        Fu<{ me that is amazing. Those lightning storms look fantastic. I would love to see how this is done. Well done.

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          #49
          Thats the first time I saw this thread.. Awesome! I would like to see an Unreal Kerbal Space Program

          Game Design - Photogrammetry - Programming
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            #50
            Hey, all this reminds me a lot Orion Attack 's intro.
            It just misses the aliens coming and shooting down the satellites ;-)

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              #51
              Very impressive Loved watching this develop.

              The lighting seems a little to pink IMO though.
              Im an Moderator on UnrealSlackers Discord! Which is a Community driven group of likeminded people here to discuss UE4! Join UnrealSlackers on Discord!

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                #52
                This is really amazing work! If I had to render this on my computer I would probably have to turn up the fan speed to 100% LOL!

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                  #53
                  Is that planet comparable to the real Earth size ?
                  Sorry for this question , but I really have to ask....

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