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[UE4] Prison

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  • [UE4] Prison

    Hi,

    This was a quick environment made for a class. It's not finished (time...time...)

    I know I know, I start a lot of projects but finish very few. I admit that.
    Tried some moving volumetric lights and some rotating beacons.
    Colors are too saturated I know, may have to adjust that...
    Most assets come from The Corridor Tutorial by worldofleveldesign.com (used with permission).
    The remaining ones were modeled in Maya and textured in Substance Painter.

    As usual feel free to comment.

    Click image for larger version

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    Last edited by FilipeG; 06-17-2017, 07:39 PM.

  • #2
    Originally posted by FilipeG View Post
    Hi,

    This was a quick environment made for a class. It's not finished (time...time...)

    I know I know, I start a lot of projects but finish very few. I admit that.
    Tried some moving volumetric lights and some rotating beacons.
    Colors are too saturated I know, may have to adjust that...
    Most assets come from The Corridor Tutorial by worldofleveldesign.com (used with permission).
    The remaining ones were modeled in Maya and textured in Substance Painter.

    As usual feel free to comment.

    [ATTACH=CONFIG]145324[/ATTACH]
    [ATTACH=CONFIG]145325[/ATTACH]
    [ATTACH=CONFIG]145326[/ATTACH]

    That looks very cool. Wish I knew how to make levels/scenes/maps like that! Keep up the good work!

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