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    #31
    Thank you!

    Here's the working version of the shield aim feature:

    One man developer on "We who are about to Die"
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    Freelance Illustration & Concept Artist - for hire.
    http://jordylakiere.com/

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      #32
      Small teaser for upcoming feature (2 handed weapons!)

      Also a nod to my past in modding under the nickname "Highelf", as it is inspired by the design from Lord of the Rings highelven swords. That sword was the first thing I ever added and wanted to add to a game (mount & blade) after seein back when I was 14 years old.
      So I couldn't make my first game and not have it in here.

      One man developer on "We who are about to Die"
      Official Subreddit
      Youtube - Twitter - Facebook

      Freelance Illustration & Concept Artist - for hire.
      http://jordylakiere.com/

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        #33
        Small combat gif from the last dev vlog for screenshot saturday

        Last edited by jordylakiere; 07-15-2017, 05:53 PM.
        One man developer on "We who are about to Die"
        Official Subreddit
        Youtube - Twitter - Facebook

        Freelance Illustration & Concept Artist - for hire.
        http://jordylakiere.com/

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          #34
          NOT been sitting still the last week 2 handed, spear&shield and polearm combat added!

          One man developer on "We who are about to Die"
          Official Subreddit
          Youtube - Twitter - Facebook

          Freelance Illustration & Concept Artist - for hire.
          http://jordylakiere.com/

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            #35
            New feature: 2-handed combat Good thing I have god mode.

            http://i.imgur.com/Dtv781d.mp4
            Last edited by jordylakiere; 07-25-2017, 05:11 AM.
            One man developer on "We who are about to Die"
            Official Subreddit
            Youtube - Twitter - Facebook

            Freelance Illustration & Concept Artist - for hire.
            http://jordylakiere.com/

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              #36


              Hello all! Been hard at work and I'm happy to announce my second major milestone has been reached - I've gone from rudimentary prototype to finishing what I call the "Core Update" which outlines the basic core combat gameplay. Pretty important stuff! And according to planning, We who are about to Die is about 1/4th the way - halfway to Alpha.

              I've added tons of stuff such as 2 handed, spear, pole-arm combat - and weapons to go with them - shield bashes, manual and automatic directional blocking with weapons, aim assist, dynamic stamina, physics based damage... and the list goes on.

              I'm trying to approach this somewhat professionally so before I want to wrap up the Core Update - I have a round of playtesting to do. For that, I need a handful of playtesters.

              I'm looking for both veteran gamers and inexperienced gamers. Male, female, doesn't matter. People here will have m&b experience which is also a really interesting playtest group since I imagine the game will have an overlapping target audience.
              I'm looking for people who are interested in really playing for a bit, and practicing the game over multiple sessions (not just giving it one go) and who are able and willing to write down all their experiences, mishaps and ideas as clearly as possible. Major bonus if you can record yourself playing (your screen) but not a must at all. I'm also interested in people who are interested in coming back and testing the other milestone versions later down the road, so they can see the evolution and see / advise where the game is headed. (But that's also not a must)

              So in short - someone who wants to take it seriously and help shape the game, instead of *just* wanting to play my game, if that makes sense!

              Since the project has a budget of €0, I can't offer anything in return except being able to play/see the progress of a game and - of course, a free key to the full game when/if it comes out and access to all updates in between now and then. So the bottom line is it has to seem fun to you to do this!

              If you're interested, please write me a small motivation, and summary of yourself/your gaming experience to lakierejordy @ g mail . com (remove spaces)
              If you're not interested, don't hesitate to show this post to someone you know who might be!
              One man developer on "We who are about to Die"
              Official Subreddit
              Youtube - Twitter - Facebook

              Freelance Illustration & Concept Artist - for hire.
              http://jordylakiere.com/

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                #37
                One month and no posts? You turn into a penguin, and start sitting on this egg bro?

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                  #38
                  I have been hard at work Haven't posted a lot because it takes so much time so here is a bit of a dump:




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                  One man developer on "We who are about to Die"
                  Official Subreddit
                  Youtube - Twitter - Facebook

                  Freelance Illustration & Concept Artist - for hire.
                  http://jordylakiere.com/

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                    #39
                    New video on some AI updates

                    Last edited by jordylakiere; 01-09-2018, 11:05 AM.
                    One man developer on "We who are about to Die"
                    Official Subreddit
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                    Freelance Illustration & Concept Artist - for hire.
                    http://jordylakiere.com/

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                      #40


                      Starting onto the next level Part 1 - very rough blockout of the main walls.
                      One man developer on "We who are about to Die"
                      Official Subreddit
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                      Freelance Illustration & Concept Artist - for hire.
                      http://jordylakiere.com/

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                        #41
                        Computer crashed twice in a week but I'm reinstalled and no data loss so here is part 2 of the new level

                        One man developer on "We who are about to Die"
                        Official Subreddit
                        Youtube - Twitter - Facebook

                        Freelance Illustration & Concept Artist - for hire.
                        http://jordylakiere.com/

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                          #42
                          New level part 3! The style/inspiration should be starting to be visible now Thoughts welcome!

                          One man developer on "We who are about to Die"
                          Official Subreddit
                          Youtube - Twitter - Facebook

                          Freelance Illustration & Concept Artist - for hire.
                          http://jordylakiere.com/

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                            #43
                            New level part 4! Starting to take shape Lots to do still though

                            One man developer on "We who are about to Die"
                            Official Subreddit
                            Youtube - Twitter - Facebook

                            Freelance Illustration & Concept Artist - for hire.
                            http://jordylakiere.com/

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                              #44
                              Olala, two updates in one day?! (new level part 5)

                              One man developer on "We who are about to Die"
                              Official Subreddit
                              Youtube - Twitter - Facebook

                              Freelance Illustration & Concept Artist - for hire.
                              http://jordylakiere.com/

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                                #45
                                Your game looks cool man. I really dig the style.
                                Even though its funny and its how we all talk to each other in our parlance, maybe don't swear so much in your updates. You never know who that's going to turn-off of your game.

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